Hi,

Looking to make a clickable sprite.
Here's my code:

Code:
public static void addClickableSprites(int id, String tooltip, String path, int... spriteIds) {
		addSprites(id, path, spriteIds);
		RSInterface component = interfaceCache[id];
		component.atActionType = 4;
		component.tooltip = tooltip;
		component.width = component.backgroundSprites[0].myWidth;
		component.height = component.backgroundSprites[0].myHeight;
	}
Code:
public static void newInterface(TextDrawingArea[] tda) {
		RSInterface widget = addInterface(62200);
		addSprite(62201, 1, "Interfaces/New/IMAGE");
		addHoverButton(62202, "Interfaces/New/IMAGE", 3, 21, 21, "Close", -1, 62203, 3);
		addHoveredButton(62203, "Interfaces/New/Reward/IMAGE", 2, 21, 21, 62204);
		addSprite(62204, 4, "Interfaces/New/IMAGE");
		addSprite(62205, 4, "Interfaces/New/IMAGE");
		addSprite(62206, 4, "Interfaces/New/IMAGE");
		addSprite(62207, 4, "Interfaces/New/IMAGE");
		addSprite(62208, 4, "Interfaces/New/IMAGE");
		addClickableSprites(62209, "Toggle", "Interfaces/New/IMAGE", 4, 5);
		setChildren(9, widget);
		setBounds(62201, 75, 30, 0, widget);
		setBounds(62202, 416, 36, 1, widget);
		setBounds(62203, 416, 36, 2, widget);
		setBounds(62204, 115, 115, 3, widget);
		setBounds(62205, 115, 155, 4, widget);
		setBounds(62206, 115, 195, 5, widget);
		setBounds(62207, 115, 235, 6, widget);
		setBounds(62208, 115, 275, 7, widget);
		setBounds(62209, 155, 275, 8, widget);
	}
The sprite shows, and when I click it the "66209" is printed, so it acknowledges I'm clicking it. - but the sprite doesn't change.
I've tried it with numerous sprite paths and also different sprites but when I click it it doesn't change when clicked?

Any help?
No errors and I've copied exactly how it should be done when referring to current interfaces.

EDIT:

I have noticed that when pulling up the iron man interface an existing interface on this source using (::interface command) that those sprites don't change when clicked either. It is only upon log-in when you are presented with the interface as part of the tutorial that the sprites change. Interesting.