Thread: Gfx problem

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  1. #1 Gfx problem 
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    Hi there, I'm having some trouble trying out different gfx on MistPs or any other 317 with OSRS data. For example, some of the gfx's I try like gfx 9 and 10 are arrow projectiles (as far as I know projectiles are gfx too right) but when I try them with gfx command my character becomes invisible and the client throws 100s of "java.lang.NullPointerException" on every base I try.

    But if I try gfx 265 (ghast death gfx) it works fine. So allot work and allot of them dont. Is this an issue because I'm trying them on a 317 with OSRS data? Or just a problem with the client? I've tried about every base with OSRS data on the forum and they all seem to do the same. (Have not tried pure OSRS base, since I'm not capable of getting latest data on it)

    I need this because I'm currently making an excel sheet with all npc attack, defend, death animation Id's + the gfx and projectile associated with them. I'm doing this using runelite but some gfx's don't show Id (for example the rune dragon lightning bolts projectile) which I wanted to try to find in a RSPS.
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  2. #2  
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    A nullpointer suggests u are either missing the gfx data, the model used by the gfx or the animation applied to the model used by the gfx. Hard to say without seeing the exact error and the code segment it originates from.
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  3. #3  
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    Try spawning the graphic as a still/stationary graphic instead of a player graphic.
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