Thread: Need help Adding New objects

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  1. #1 Need help Adding New objects 
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    Looking for some direction im trying to add a few new objects to the game (occult altar being 1 of them) can someone break this down for me i know i need to pack the model into index 1 repack it but where do i set the object id and where would i put the objectdef ill call it for the object if there would be one in this case.


    can someone give me a basic break down how to add a new object such as occult altar? please and ty will rep++
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  2. #2  
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    Altar of the Occult

    Models: https://www.dropbox.com/s/8zfkkavg12...ccult.rar?dl=0

    In objectdef.java or objectdefinition.java, convert these definitions and then spawn it.
    Note: If you're using 317 loading osrs, it might already be in. Check ::object 29150
    Code:
    case 29150:
    name: "Altar of the Occult"
    description: "Its a Altar of the Occult."
    modelIds: 32160
    objectSizeX: 2
    objectSizeY: 2
    solid: true
    impenetrable: true
    hasActions: true
    contouredGround: false
    delayedShading: false
    occludes: false
    animation: 7303
    decorDisplacement: 16
    ambientLighting: 0
    lightDiffusion: 0
    interactions: ["Venerate",null,null,null,"Remove"]
    minimapFunction: -1
    inverted: false
    castsShadow: true
    scaleX: 128
    scaleY: 128
    scaleZ: 128
    mapscene: -1
    surroundings: 11
    translateX: 0
    translateY: 0
    translateZ: 0
    obstructsGround: false
    hollow: false
    supportsItems: 1
    varp: -1
    varbit: -1
    Attached image

    Note: This is only an object model. You will need to pack/add the animation separately.
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  3. #3  
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    thank you can i pm you a question or 2 i had?
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  4. #4  
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    Quote Originally Posted by HiddenDev View Post
    thank you can i pm you a question or 2 i had?
    Yeah sure
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  5. #5  
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    Quote Originally Posted by Freshmeat View Post
    Yeah sure
    thanks man pmed u
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