difference is the gouraud shading rendering method.
the one on the left image is using a different more "HD" blending technique.
check here: https://www.rune-server.ee/runescape...h-shading.html
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EDIT: I need depth buffering added to the old methods..
Heres the 2 files (old and new, I removed all the other methods from the files, but I think I left all the methods those methods are referring to)Code:OLD - NEW method374 - drawShadedTriangle method376 - drawFlatTriangle method378 - drawTexturedTriangle
https://files.fm/u/33sx7wgp
difference is the gouraud shading rendering method.
the one on the left image is using a different more "HD" blending technique.
check here: https://www.rune-server.ee/runescape...h-shading.html
Can't you compare the methods?
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