The higher you make the zoom number, the smaller the sprite in your inventory will be...
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Hey,
I am having a problem in my client where some items that have the model zoom over 3400 will not appear correctly. The higher the model zoom, the less visible the model is. If the model zoom is over like 3500, you can't see the model at all.
It does this on all interfaces and is from the getSprite method in the Sprite class.
If anyone knows anything about this I would be extremely grateful for any information you can give.
The higher you make the zoom number, the smaller the sprite in your inventory will be...
big zoom = small model
small zoom = big model
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