Thread: Ancestral fix

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  1. #11  
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    Quote Originally Posted by skrr skrr View Post
    for me they work
    Attached image
    Still looks sucks. When you got your hat on your face dissapear so you are not having it 100% done yet.
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  2. #12  
    Registered Member Leen's Avatar
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    Quote Originally Posted by replicant View Post
    Still looks sucks. When you got your hat on your face dissapear so you are not having it 100% done yet.
    Id be satisfied with his results at least.

    Bump
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  3. #13  
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    Give the kid the models
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  4. #14  
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    Quote Originally Posted by Thrallix View Post
    Give the kid the models
    He has the models lol
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  5. #15  
    Registered Member Stevenhax's Avatar
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    Those items could be defined wrong server sided, remember you send the appearance update from your
    server and lets say you define a full helm as a med helm it would create problems.
    Check your PlayerUpdating class.
    If it's not to do with that you probably renamed something wrong when copying the hardcode.
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  6. #16  
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    Code:
    Item Id: 11214
    Name: Ancestrel hat
    Examine: It's a ancestrel hat.
    Value: 0
    Stackable: true
    Noted: false
    Double-handed: false
    Equipment type: HAT
    Is Weapon: false
    finish
    
    Item Id: 11215
    Name: Ancestrel body
    Examine: It's a ancestrel body.
    Value: 0
    Stackable: true
    Noted: false
    Double-handed: false
    Equipment type: PLATEBODY
    Is Weapon: false
    finish
    
    Item Id: 11216
    Name: Ancestrel legs
    Examine: It's a ancestrel legs.
    Value: 0
    Stackable: true
    Noted: false
    Double-handed: false
    Equipment type: LEGS
    Is Weapon: false
    finish
    Code:
    case 11214:
    					itemDef.actions = new String[5];
    					itemDef.actions[1] = "Wear";
    					itemDef.actions[4] = "Drop";
    					itemDef.modelID = 32794;
    					itemDef.name = "Ancestral hat";
    					itemDef.modelZoom = 1236;
    					itemDef.rotationY = 118;
    					itemDef.rotationX = 10;
    					itemDef.modelOffset1 = 0;
    					itemDef.modelOffsetY = -12;
    					itemDef.femaleEquip1 = 32663;
    					itemDef.maleEquip1 = 32655;
    					break;
    				case 11215:
    				itemDef.actions = new String[5];
    				itemDef.actions[1] = "Wear";
    				itemDef.actions[4] = "Drop";
    				itemDef.modelID = 32790;
    				itemDef.name = "Ancestral robe top";
    				itemDef.modelZoom = 1358;
    				itemDef.rotationY = 514;
    				itemDef.rotationX = 2041;
    				itemDef.modelOffset1 = 0;
    				itemDef.modelOffsetY = -3;
    				itemDef.femaleEquip1 = 32664;
    				itemDef.maleEquip1 = 32657;
    				itemDef.maleEquip2 = 32658;
    				itemDef.femaleEquip2 = 32665; 
    					break;
    				case 11216:
    					itemDef.actions = new String[5];
    					itemDef.actions[1] = "Wear";
    					itemDef.actions[4] = "Drop";
    					itemDef.modelID = 32787;
    					itemDef.name = "Ancestral robe bottom";
    					itemDef.modelZoom = 1690;
    					itemDef.rotationY = 435;
    					itemDef.rotationX = 9;
    					itemDef.modelOffset1 = 1;
    					itemDef.modelOffsetY = 7;
    					itemDef.femaleEquip1 = 32653;
    					itemDef.maleEquip1 = 32662;
    					break;
    bump
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  7. #17  
    Registered Member Stevenhax's Avatar
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    Quote Originally Posted by Dildo 2h View Post
    Code:
    Item Id: 11214
    Name: Ancestrel hat
    Examine: It's a ancestrel hat.
    Value: 0
    Stackable: true
    Noted: false
    Double-handed: false
    Equipment type: HAT
    Is Weapon: false
    finish
    
    Item Id: 11215
    Name: Ancestrel body
    Examine: It's a ancestrel body.
    Value: 0
    Stackable: true
    Noted: false
    Double-handed: false
    Equipment type: PLATEBODY
    Is Weapon: false
    finish
    
    Item Id: 11216
    Name: Ancestrel legs
    Examine: It's a ancestrel legs.
    Value: 0
    Stackable: true
    Noted: false
    Double-handed: false
    Equipment type: LEGS
    Is Weapon: false
    finish
    Code:
    case 11214:
    					itemDef.actions = new String[5];
    					itemDef.actions[1] = "Wear";
    					itemDef.actions[4] = "Drop";
    					itemDef.modelID = 32794;
    					itemDef.name = "Ancestral hat";
    					itemDef.modelZoom = 1236;
    					itemDef.rotationY = 118;
    					itemDef.rotationX = 10;
    					itemDef.modelOffset1 = 0;
    					itemDef.modelOffsetY = -12;
    					itemDef.femaleEquip1 = 32663;
    					itemDef.maleEquip1 = 32655;
    					break;
    				case 11215:
    				itemDef.actions = new String[5];
    				itemDef.actions[1] = "Wear";
    				itemDef.actions[4] = "Drop";
    				itemDef.modelID = 32790;
    				itemDef.name = "Ancestral robe top";
    				itemDef.modelZoom = 1358;
    				itemDef.rotationY = 514;
    				itemDef.rotationX = 2041;
    				itemDef.modelOffset1 = 0;
    				itemDef.modelOffsetY = -3;
    				itemDef.femaleEquip1 = 32664;
    				itemDef.maleEquip1 = 32657;
    				itemDef.maleEquip2 = 32658;
    				itemDef.femaleEquip2 = 32665; 
    					break;
    				case 11216:
    					itemDef.actions = new String[5];
    					itemDef.actions[1] = "Wear";
    					itemDef.actions[4] = "Drop";
    					itemDef.modelID = 32787;
    					itemDef.name = "Ancestral robe bottom";
    					itemDef.modelZoom = 1690;
    					itemDef.rotationY = 435;
    					itemDef.rotationX = 9;
    					itemDef.modelOffset1 = 1;
    					itemDef.modelOffsetY = 7;
    					itemDef.femaleEquip1 = 32653;
    					itemDef.maleEquip1 = 32662;
    					break;
    bump
    Try calling itemDef.setDefaults() before you apply the hardcoded variables, could be that the item you are overriding has
    values set (that you aren't overriding) that are messing things up.
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  8. #18  
    Registered Member Leen's Avatar
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    Nope didnt fix it I think its a problem with the model.

    I even change the spawn id a few times but it didnt work

    Attached image

    Needing help asap
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  9. #19  
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    Yall can't listen you goofs, you can't just toss in OSRS gear on a 600+ identity kit. Use the OSRS one, which will fuckup 600+ so add support for two gl with that.
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  11. #20  
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    Quote Originally Posted by _Patrick_ View Post
    Yall can't listen you goofs, you can't just toss in OSRS gear on a 600+ identity kit. Use the OSRS one, which will fuckup 600+ so add support for two gl with that.
    I love you
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