Thread: The cache file format

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  1. #1 The cache file format 
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    Hi,

    Im wondering what files are stored inside the cache and what file formats they are encoded in?

    i know theres 3d models, right? but what else?

    sprites? item configs?

    is there anywhere where you can get a complete list of what the cache contains, and the details of each things file format?

    Thanks in advance, i will rep+ anyone who helps
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    There are 4 indexes;
    0 Archive - Stores additional data and configs; sprites, textures, fonts, item definitions, map indices etc...
    1 Models - Model .dat files in .gzip
    2 Animations - .dat in .gzip
    3 Music - midi in .gzip
    4 Maps - .dat in .gzip

    .dat's are just a generic file ending, no specific format. Look at the loaders in a refactored client to see how each one loads and stores data.

    Also worth looking at the code behind cache editors such as rsam gui

    Also a quick google turned up this little site of info
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    Quote Originally Posted by Greg View Post
    There are 4 indexes;
    0 Archive - Stores additional data and configs; sprites, textures, fonts, item definitions, map indices etc...
    1 Models - Model .dat files in .gzip
    2 Animations - .dat in .gzip
    3 Music - midi in .gzip
    4 Maps - .dat in .gzip

    .dat's are just a generic file ending, no specific format. Look at the loaders in a refactored client to see how each one loads and stores data.

    Also worth looking at the code behind cache editors such as rsam gui

    Also a quick google turned up this little site of info
    Tysm very informative and helpful :-)
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