Two different renderers for SD and HD.
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So i was adding kraken maps, And ofcourse the water was black i managed to cheap hax that with
Works fine with textures off, But when i turn on hd it becomes greyCode:if ((overlay_floor_id-1) == 6) { overlay_rgb = TextureLoader317.getAverageTextureColour(25); overlay_hsl = -1; overlay_texture_id = 25; }
Two different renderers for SD and HD.
Bump, Still need this.
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