Thread: Visual glitch with roofs and floors

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  1. #1 Visual glitch with roofs and floors 
    Registered Member omnee's Avatar
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    Posted this on the wrong section last time, just realized I did, oops, sorry about that. Anyway, on the correct section this time.

    Basically what happens is, in some camera angles, the second floor is visible (I think) and it just shows as black and covers the entire floor and I can't even click anywhere, it only doesn't happen when my camera is almost at 0 degrees relative to the ground (almost completely horizontal)
    I've been trying to find a fix for this for quite a bit now. At first I thought it had something to do with toggling roofs but that wasn't the case, and so I'm thinking it has something to do with rooftop agility courses, although I can't find anything causing it.
    I'd really appreciate any help.
    Thanks~
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  2. #2  
    hi m8s


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    If this is the os brutality (perception) client, I believe there's some code that was added to remove roofs at castle wars or something, but it mucks up Seers village. If I find the snippet that was released I'll edit this post and link here.
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  3. #3  
    Registered Member omnee's Avatar
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    Quote Originally Posted by A Mage View Post
    If this is the os brutality (perception) client, I believe there's some code that was added to remove roofs at castle wars or something, but it mucks up Seers village. If I find the snippet that was released I'll edit this post and link here.
    Yes, it is OSBrutality indeed, I'd appreciate that, thanks a bunch
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  4. #4  
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    Deku's Avatar
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    Had (still have this issue) it's just the models are corrupted or dumped improperly is my guess.
    Temporary fix, if ya want
    Code:
    	public static ObjectDefinition lookup(int id) {
    		if (id > streamIndices.length)
    			id = streamIndices.length - 1;
    		
    		//Fix seer's village roofs
    		if(id == 25913 || id == 25916 || id == 25917)
    			id = 15552;
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  6. #5  
    Registered Member omnee's Avatar
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    Quote Originally Posted by Deku View Post
    Had (still have this issue) it's just the models are corrupted or dumped improperly is my guess.
    Temporary fix, if ya want
    Code:
    	public static ObjectDefinition lookup(int id) {
    		if (id > streamIndices.length)
    			id = streamIndices.length - 1;
    		
    		//Fix seer's village roofs
    		if(id == 25913 || id == 25916 || id == 25917)
    			id = 15552;
    [Only registered and activated users can see links. ]
    Worked for me, good temporary fix. Thanks
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