You need to pack the same version objects as your maps. Load all your data from your cache directory rather than packing them using a cache suite as well.
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Actually packed #118 data released, apparently objects are wrong, doors are invisible and bank booths are missing. Will show a few screenshots, also some tiles are unwalkable.
Can someone explain me what is causing this ? I thought it was the flo.dat but it's only for the floor. Loc.dat and idx could probably be the problem but I've tried to change them with another dump from 118 and it's the same thing, unsure what's the problem, would love to understand and know what's the problem
You need to pack the same version objects as your maps. Load all your data from your cache directory rather than packing them using a cache suite as well.
Tried replacing my ObjectDef readValues, didn't work. Tried replacing loc.idx and .dat, same problem. Tried loading everything from the cache folder, same problem.
Maybe I should try to dump the 118 data from a cache and use the loc.idx and dat
Its cause you guys are packing only objects... you didnt pack the updates maps ofcourse you will have issues. Revert to ur old loc or pack the map files.
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