Thread: #118 data

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  1. #1 #118 data 
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    Actually packed #118 data released, apparently objects are wrong, doors are invisible and bank booths are missing. Will show a few screenshots, also some tiles are unwalkable.
    Can someone explain me what is causing this ? I thought it was the flo.dat but it's only for the floor. Loc.dat and idx could probably be the problem but I've tried to change them with another dump from 118 and it's the same thing, unsure what's the problem, would love to understand and know what's the problem


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    You need to pack the same version objects as your maps. Load all your data from your cache directory rather than packing them using a cache suite as well.
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    Quote Originally Posted by Ryan_ View Post
    Load all your data from your cache directory rather than packing them using a cache suite as well.
    lol why? - its better to pack them.

    I would guess the readValues for loc.dat/.idx are not right..
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    Quote Originally Posted by Delinquent View Post
    Actually packed #118 data released, apparently objects are wrong, doors are invisible and bank booths are missing. Will show a few screenshots, also some tiles are unwalkable.
    Can someone explain me what is causing this ? I thought it was the flo.dat but it's only for the floor. Loc.dat and idx could probably be the problem but I've tried to change them with another dump from 118 and it's the same thing, unsure what's the problem, would love to understand and know what's the problem


    Repack loc.dat and loc.idx themselves then retry. should work.
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    Quote Originally Posted by CamelCrusher View Post
    Repack loc.dat and loc.idx themselves then retry. should work.
    Got same problem on AbyssalPS, repacking them didnt work for me tho.
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    Quote Originally Posted by CamelCrusher View Post
    Repack loc.dat and loc.idx themselves then retry. should work.
    Quote Originally Posted by mige5 View Post
    lol why? - its better to pack them.

    I would guess the readValues for loc.dat/.idx are not right..
    Quote Originally Posted by Ryan_ View Post
    You need to pack the same version objects as your maps. Load all your data from your cache directory rather than packing them using a cache suite as well.
    Tried replacing my ObjectDef readValues, didn't work. Tried replacing loc.idx and .dat, same problem. Tried loading everything from the cache folder, same problem.
    Maybe I should try to dump the 118 data from a cache and use the loc.idx and dat
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    Quote Originally Posted by Delinquent View Post
    Tried replacing my ObjectDef readValues, didn't work. Tried replacing loc.idx and .dat, same problem. Tried loading everything from the cache folder, same problem.
    Maybe I should try to dump the 118 data from a cache and use the loc.idx and dat
    Hey man, I got same issue so if you find a fix could you pm me? thanks
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    Its cause you guys are packing only objects... you didnt pack the updates maps ofcourse you will have issues. Revert to ur old loc or pack the map files.
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    Quote Originally Posted by Poesy700 View Post
    Its cause you guys are packing only objects... you didnt pack the updates maps ofcourse you will have issues. Revert to ur old loc or pack the map files.
    Thanks for this man, wasn't sure how to get the new maps but the old loc worked.
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    Quote Originally Posted by Poesy700 View Post
    Its cause you guys are packing only objects... you didnt pack the updates maps ofcourse you will have issues. Revert to ur old loc or pack the map files.
    Feel dumb, thanks Poesy.

    You must spread some Reputation around before giving it to Poesy700 again.
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