I actually ran into this problem as well. I wasn't able to figure out what was going on -- anyone have any input?
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Hello, I've been trying to pack osrs data into abyssalps but I keep receiving errors.
I tried with the 116 data released by Substance and the 118 data released by CamelCrusher
I changed the config files with toms suite and repacked the models, I did try to change the readvalues from the 118vencillio client into the abyssalps client but still did not work.
This is just one thing that happens, the data also makes all the items invisible or the null dwarf head. I thought abyssalps had 108 readvalues so i wouldnt have to change them to pack the 116 or 118 data. anyone know how to pack 116 and 118 into abyssalps?Code:63496 in 0 is missing Error: od_ex null Exception in thread "Thread-3" java.lang.NullPointerException at ItemDef.toNote(ItemDef.java:520) at ItemDef.forID(ItemDef.java:327) at Client.buildInterfaceMenu(Client.java:1532) at Client.processRightClick(Client.java:7642) at Client.draw3dScreen(Client.java:10812) at Client.method146(Client.java:13864) at Client.drawGameScreen(Client.java:9516) at Client.processDrawing(Client.java:10721) at RSApplet.run(RSApplet.java:206) at Client.run(Client.java:5593) at java.lang.Thread.run(Unknown Source)

I actually ran into this problem as well. I wasn't able to figure out what was going on -- anyone have any input?

Yes, load the configs from the cache root and change the unpackConfig method. There is some issue with the config files dumped by poesy's tool. It's something in the readvals i believe.

hey, sorry I'm a bit of a noobie but what did he mean by cache root?
edit: so i would change the Stream stream = new Stream(streamLoader.getDataForName("spotanim.dat") ); part of the unpackconfig?
Code:public static void unpackConfig(StreamLoader streamLoader) { Stream stream = new Stream(streamLoader.getDataForName("spotanim.dat")); int length = stream.readUnsignedWord(); System.out.println("Graphics Loaded: "+length); if (cache == null) cache = new SpotAnim[length + 50000]; for (int j = 0; j < length; j++) { if (cache[j] == null) cache[j] = new SpotAnim(); cache[j].anInt404 = j; cache[j].readValues(stream); } }


Alright finally got it working, after the unpackconfig had some issues with the itemdefinitions but the items work now so i think its good! thanks a lot guys
Now to figure out how to fix the invisible doors and bank booths on abyssalps from this..soooo anyone know how to do that? haha
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