Does anyone know the object type that objects with windows are for example in edgeville bank.
what do u mean object type?
|
|

Does anyone know the object type that objects with windows are for example in edgeville bank. I've added depth buffering to the particle system but I want to return the check when it's being drawn behind windows.
Here's an example:
![]()

Does anyone know the object type that objects with windows are for example in edgeville bank.
what do u mean object type?

Nevermind fixed, I just decided to handle it by using the models alpha value.

Your depth buffering isn't correct if particles dont show under certain locations

Hard to help when we can't see code you know

do u still need a fix
| « Nevermind | Client Errors » |
| Thread Information |
Users Browsing this ThreadThere are currently 1 users browsing this thread. (0 members and 1 guests) |