Thread: Fighter Torso n Other Plates Glitchy Arms

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  1. #1 Fighter Torso n Other Plates Glitchy Arms 
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    So ive added them into item.cfg aswell as item.java server sided
    but im pretty sure this isn't a serversided issue.

    Any ideas on where to fix this inside the client



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  2. #2  
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    the problem is in your Player.java so open it up and change this:

    Code:
    if (!isFullBody) {
    				playerProps.writeWord(0x100+playerAppearance[3]);
    			} else {
    				playerProps.writeByte(0);
    			}
    to this:

    Code:
    if (!Item.isFullBody(playerEquipment[playerChest])) {
    				playerProps.writeWord(0x100 + playerAppearance[3]);
    			} else {
    				playerProps.writeByte(0);
    			}
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  3. #3  
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    Quote Originally Posted by B E S T View Post
    the problem is in your Player.java so open it up and change this:

    Code:
    if (!isFullBody) {
    				playerProps.writeWord(0x100+playerAppearance[3]);
    			} else {
    				playerProps.writeByte(0);
    			}
    to this:

    Code:
    if (!Item.isFullBody(playerEquipment[playerChest])) {
    				playerProps.writeWord(0x100 + playerAppearance[3]);
    			} else {
    				playerProps.writeByte(0);
    			}
    Already have that
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  4. #4  
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    then make sure that all your item ids are in the correct arrays
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  5. #5  
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    Quote Originally Posted by B E S T View Post
    then make sure that all your item ids are in the correct arrays
    private static String[] fullbody = {"Platebody","Morrigan's Leather Body","Statius's Platebody","Vesta's Chainbody","Morrigan's leather body","Statius's plagebody","Vesta's chainbody","leather body","top","shirt","platebody","Ahrims robetop","Karils leathertop","brassard","Robe top","robetop","platebody (t)","platebody (g)","Chestplate","Torso", "hauberk", "Dragon chainbody"};
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  6. #6  
    ¯\_(ツ)_/¯


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    I have this problem with my Trimmed armours. it might be the way the models are animated or something idk.
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  7. #7  
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    Quote Originally Posted by thenoobiam View Post
    I have this problem with my Trimmed armours. it might be the way the models are animated or something idk.
    Not sure Still need this
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