Thread: Project Pegasus (317 Client Loading 474 Data) client errors.

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  1. #1 Project Pegasus (317 Client Loading 474 Data) client errors. 
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    I got Project Pegasus client and its Galkons Enhanced v3.1 edited client, I wanted to test it so I got a new Normal PI - All dupes fixed by Jack server source with no edits and got the sendcrash error for cheat clients (Error: T1 - 123,0 - 36,36) so did this tutorial: The Real way of getting Galkon's Client connect with PI
    And then everytime I log in it log out automatically and send me those:
    Code:
    Map Amount: 1226
    Error: T2 - 65,81,73 - 119,3087,3500 - 0,0,26,125,40,20,0,127,-100,67,-80,2,62,-
    96,-26,-64,9,-6,69,87,0,43,-21,17,44,0,-65,45,61,80,3,58,-79,3,-64,14,-32,4,-81,
    0,63,-3,49,-4,1,0,-7,64,-48,13,
    Floor Map Loaded: 110
    Object Map Loaded: 111
    Floor Map Loaded: 112
    Object Map Loaded: 113
    Floor Map Loaded: 114
    Object Map Loaded: 115
    Floor Map Loaded: 622
    Object Map Loaded: 623
    Floor Map Loaded: 624
    Object Map Loaded: 625
    Floor Map Loaded: 626
    Object Map Loaded: 627
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  2. #2  
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    72 hours.
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  3. #3  
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    Looks like an npc update.
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  4. #4  
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    oh i remember this, it is something to do with npcbytes that need to be changed server sided i think it was
    search for this method
    public void addNewNPC(NPC npc, Stream str, Stream updateBlock)
    in player.java
    and you should see this some where
    str.writeBits(12, npc.npcType);
    change that 12 to 14
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  5. #5  
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    Quote Originally Posted by Logic View Post
    i know that but
    i was just referring to pegasus client that he was talking about
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