Thread: [PI] Adding Zaryte Bow [PI] *Help*

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  1. #1 [PI] Adding Zaryte Bow [PI] *Help* 
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    I added it in my server file and my cache but on my client side i need help

    Code:
    Code:
    	case 20073:
                itemDef.modelid = 62692;
                    itemDef.name = "Zaryte bow";
                    itemDef.description = "A powerful magic based bow.";
                    itemDef.modelZoom = 1703;
                    itemDef.modelRotationY = 221;
                    itemDef.modelRotationX = 404;
                    itemDef.modelOffset1 = 0;
                    itemDef.modelOffset2 = -13;
                    itemDef.anInt165 = 62750;
                    itemDef.anInt200 = 62750;
                    itemDef.groundActions = new String[5];
                    itemDef.groundActions[2] = "Take";
                    itemDef.itemActions = new String[5];
                    itemDef.itemActions[1] = "Wield";
                    itemDef.itemActions[2] = "Check-charges";
                    itemDef.itemActions[4] = "Drop";
            break;
    Capture_zps364aee52.png photo by MLGCompOh | Photobucket
    I have errors
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  2. #2  
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    Can anybody help me?
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  3. #3  
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    omg........ Does common sense lack in today's society?

    Compare these int's with your other ints... most basic shit ever.
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  4. #4  
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    Lol what do u mean?
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  5. #5  
    Registered Member Magick07's Avatar
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    Don't worry SlamDuncan, I can help you

    Replace That with this:

    Code:
    case 20073:
                    itemDef.modelID = 62692;
                    itemDef.name = "Zaryte bow";
                    itemDef.description = "A powerful magic based bow.";
                    itemDef.modelZoom = 1703;
                    itemDef.modelRotation1 = 221; //modelRotationY
                    itemDef.modelRotation2 = 404; //modelRotationX
                    itemDef.modelOffset1 = 0;
                    itemDef.modelOffset2 = -13;
                    itemDef.maleEquip1 = 62750; //anInt165
                    itemDef.femaleEquip1 = 62750; //anInt200
                    itemDef.groundActions = new String[5];
                    itemDef.groundActions[2] = "Take";
                    itemDef.itemActions = new String[5]; //itemActions
                    itemDef.actions[1] = "Wield"; //itemActions
                    itemDef.actions[2] = "Check-charges"; //itemActions
                    itemDef.actions[4] = "Drop"; //itemActions
            break;
    You're Welcome!@
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