So your drawchatarea() method is too high up. Lower it.
If it creates an issue by the in-game part being too small, (hopefully this isn't the case), You'll need to change the ingamescreen = new rsimageproducer(503,344 instead of your 503 280?) and fixing texture.method365 to match the right sizes too. Chances are you only need to lower your chat area. PM if you have issues.




