Thread: settings tab

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  1. #1 settings tab 
    Co-Owner of OverloadX Death2's Avatar
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    My settings tab is messed up, when i click say umm Mouse Buttons toggle it turns red then i cant click it anymore it just stays red, also for my run it turns back but it might take a couple clicks to go back. Can anyone help me fix this? pm me on here, or add me on msn at: [Only registered and activated users can see links. ] for more details on the client problem.


    Settings code:
    Code:
        public static void optionTab(TextDrawingArea tda[])
        {
            RSInterface rsinterface = addTabInterface(904);
            RSInterface rsinterface1 = interfaceCache[149];
            rsinterface1.textColor = 0xff9933;
            addSprite(905, 9, "/Options/SPRITE");
            addSprite(907, 18, "/Options/SPRITE");
            addSprite(909, 29, "/Options/SPRITE");
            addSprite(951, 32, "/Options/SPRITE");
            addSprite(953, 33, "/Options/SPRITE");
            addSprite(955, 34, "/Options/SPRITE");
            addSprite(947, 36, "/Options/SPRITE");
            addSprite(949, 35, "/Options/SPRITE");
            addSprite(959, 37, "/Options/SPRITE");
            addConfigButton(152, 904, 30, 31, "/Options/SPRITE", 40, 40, "Toggle-run", 1, 5, 173);
            addConfigButton(906, 904, 10, 14, "/Options/SPRITE", 32, 16, "Dark", 1, 5, 166);
            addConfigButton(908, 904, 11, 15, "/Options/SPRITE", 32, 16, "Normal", 2, 5, 166);
            addConfigButton(910, 904, 12, 16, "/Options/SPRITE", 32, 16, "Bright", 3, 5, 166);
            addConfigButton(912, 904, 13, 17, "/Options/SPRITE", 32, 16, "Very Bright", 4, 5, 166);
            addConfigButton(930, 904, 19, 24, "/Options/SPRITE", 26, 16, "Music Off", 4, 5, 168);
            addConfigButton(931, 904, 20, 25, "/Options/SPRITE", 26, 16, "Music Level-1", 3, 5, 168);
            addConfigButton(932, 904, 21, 26, "/Options/SPRITE", 26, 16, "Music Level-2", 2, 5, 168);
            addConfigButton(933, 904, 22, 27, "/Options/SPRITE", 26, 16, "Music Level-3", 1, 5, 168);
            addConfigButton(934, 904, 23, 28, "/Options/SPRITE", 24, 16, "Music Level-4", 0, 5, 168);
            addConfigButton(941, 904, 19, 24, "/Options/SPRITE", 26, 16, "Regular Zoom", 4, 5, 169);
            addConfigButton(942, 904, 20, 25, "/Options/SPRITE", 26, 16, "Zoom +1", 3, 5, 169);
            addConfigButton(943, 904, 21, 26, "/Options/SPRITE", 26, 16, "Zoom +2", 2, 5, 169);
            addConfigButton(944, 904, 22, 27, "/Options/SPRITE", 26, 16, "Zoom +3", 1, 5, 169);
            addConfigButton(945, 904, 23, 28, "/Options/SPRITE", 24, 16, "Zoom +4", 0, 5, 169);
            addConfigButton(913, 904, 30, 31, "/Options/SPRITE", 40, 40, "Toggle-Mouse Buttons", 0, 5, 170);
            addConfigButton(915, 904, 30, 31, "/Options/SPRITE", 40, 40, "Toggle-Chat Effects", 0, 5, 171);
            addConfigButton(957, 904, 30, 31, "/Options/SPRITE", 40, 40, "Toggle-Split Private Chat", 0, 5, 287);
            addConfigButton(12464, 904, 30, 31, "/Options/SPRITE", 40, 40, "Toggle-Accept Aid", 0, 5, 427);
            addConfigButton(12466, 904, 30, 30, "/Options/SPRITE", 40, 40, "Settings", 1, 5, 172);
            rsinterface.totalChildren(30);
            int i = 0;
            byte byte0 = 2;
            rsinterface.child(0, 905, 13 + i, 10 + byte0);
            rsinterface.child(1, 906, 48 + i, 18 + byte0);
            rsinterface.child(2, 908, 80 + i, 18 + byte0);
            rsinterface.child(3, 910, 112 + i, 18 + byte0);
            rsinterface.child(4, 912, 144 + i, 18 + byte0);
            rsinterface.child(5, 907, 14 + i, 55 + byte0);
            rsinterface.child(6, 930, 49 + i, 61 + byte0);
            rsinterface.child(7, 931, 75 + i, 61 + byte0);
            rsinterface.child(8, 932, 101 + i, 61 + byte0);
            rsinterface.child(9, 933, 127 + i, 61 + byte0);
            rsinterface.child(10, 934, 151 + i, 61 + byte0);
            rsinterface.child(11, 909, 13 + i, 99 + byte0);
            rsinterface.child(12, 941, 49 + i, 104 + byte0);
            rsinterface.child(13, 942, 75 + i, 104 + byte0);
            rsinterface.child(14, 943, 101 + i, 104 + byte0);
            rsinterface.child(15, 944, 127 + i, 104 + byte0);
            rsinterface.child(16, 945, 151 + i, 104 + byte0);
            rsinterface.child(17, 913, 15, 153);
            rsinterface.child(18, 955, 19, 159);
            rsinterface.child(19, 915, 75, 153);
            rsinterface.child(20, 953, 79, 160);
            rsinterface.child(21, 957, 135, 153);
            rsinterface.child(22, 951, 139, 159);
            rsinterface.child(23, 12464, 15, 208);
            rsinterface.child(24, 949, 20, 213);
            rsinterface.child(25, 152, 75, 208);
            rsinterface.child(26, 12466, 135, 208);
            rsinterface.child(27, 959, 144, 218);
            rsinterface.child(28, 947, 87, 212);
            rsinterface.child(29, 149, 80, 231);
        }
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  2. #2  
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    You got to fix this server sidded.
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  3. #3  
    Co-Owner of OverloadX Death2's Avatar
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    Quote Originally Posted by und3ad View Post
    You got to fix this server sidded.
    how? ...
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  4. #4  
    Registered Member Richie's Avatar
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    Quote Originally Posted by und3ad View Post
    You got to fix this server sidded.
    Can be done server or client sided. Client sided if you want it to process faster. Atleast i think lol.
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  5. #5  
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    Click [Only registered and activated users can see links. ]
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  6. #6  
    Registered Member Mayday Parade's Avatar
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    Quote Originally Posted by und3ad View Post
    Click [Only registered and activated users can see links. ]
    You're an idiot. Did you even see the results?

    Anyways, on topic, that code you posted simply says to draw the sprites there, that doesn't determine whether it is clicked or not. You need to find the action button and see what it does there. Then you need to make it when you click it while it is red, to change it back to normal.

    Spoiler for LoL:
    Quote Originally Posted by Imbued View Post
    Quote Originally Posted by pasta186 View Post
    That tutorial doesnt walk.
    That's because it got no legs..
    Best report I've sent? "Mass spam? Also in wrong sexual"
    LOL
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  7. #7  
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    Quote Originally Posted by Mayday Parade View Post
    You're an idiot. Did you even see the results?

    Anyways, on topic, that code you posted simply says to draw the sprites there, that doesn't determine whether it is clicked or not. You need to find the action button and see what it does there. Then you need to make it when you click it while it is red, to change it back to normal.
    ^ Agreed with the idiot part
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