Texture rendering(?) problem, take a look!
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Picture states more than words.
So yeah basically I'm again here at the help forum asking for some help.
Why does the textures render so bad that they leave lines between them.
Base facts: Client based on Galkon's enchanted 3.1,
made alot of changes since then I started using it.
Now I noticed this problem (have 474 models and such)..
I tried replacing
- texture
- model
- objectdef
- worldcontroller
- animable_sub's
- objectmanager
and tried loading the 377 models (up to 14926) and still didn't get any difference..
Don't really know what I have made somewhere wrong.
This bugs me alot since 317 deob doesn't have this problem and -
I cba to port all my changes to a fresh deob.
Thanks in advance!
Cba to bump my other thread so I post here so some genious could work out that aswell =)
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