Hex editor will only edit the hex(values). And use toms cache suite to get in to find the fonts. K4rn4ge has uploaded a copy of it.
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Hello!
I have a small question about opening fonts from the cache.
My first question is, in what cache file are the fonts located? I tried using a hexeditor to see if i can find the fonts file, but all i get is rubbish (Which is logical because pictures should open in a hex editor now would it ;P?).
And my second question is, with what kind of program should i open the font files (assuming i know in which cache file they are located)?
Thanks for reading and I hope someone could help me out
Edit:
I also have a third question about the cache. What's the cache file that contains which object is linked to which tile? I thought first that it would be located in Main_file_cache.idx1 but when i try to view that file in a hexeditor i get rubbish text. Is it possible to deobfuscate it (Assuming it's obfuscated and not me opening the file with a wrong program)?
Second Edit:
I'm using a 317 RSPS source (Based on the Devolution source)

Hex editor will only edit the hex(values). And use toms cache suite to get in to find the fonts. K4rn4ge has uploaded a copy of it.
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