Thread: [PI] Client crash, cache error? =0 [PI]

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  1. #1 [PI] Client crash, cache error? =0 [PI] 
    I'm Baack...


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    Hey guys, its me.....again, I have a cache loading problem I beleive, I changed the file extension to my cache in signlink.java and compiled... no errors. When I load my client it's fine. when I log on, it crashes. It gives me this error in the cmd:

    Code:
    Static Sillhouette is loading..
    Model cache loaded.
    Loaded 525 graphics...
    Loaded the flo.
    Error: T1 - 123,0 - 36,36
    1037
    Exception in thread "Thread-5" java.lang.ArrayIndexOutOfBoundsException: 1
            at Class36.method531(Class36.java:114)
            at Model.method470(Model.java:1645)
            at ObjectDef.method581(ObjectDef.java:291)
            at ObjectDef.method578(ObjectDef.java:161)
            at Animable_Sub5.getRotatedModel(Animable_Sub5.java:41)
            at Animable.method443(Animable.java:10)
            at WorldController.method314(WorldController.java:1257)
            at WorldController.method313(WorldController.java:1021)
            at client.method146(client.java:14616)
            at client.drawGameScreen(client.java:9732)
            at client.processDrawing(client.java:10588)
            at RSApplet.run(RSApplet.java:108)
            at client.run(client.java:6049)
            at java.lang.Thread.run(Unknown Source)
    Any help is appreciated. Please no flaming as I am a noob client coder.


    Note: if there is any code you need to see, let me know =)
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  2. #2  
    I'm Baack...


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    I still have no fix for this, is anyone capeable of fixing?

    I cannot work on editing my server at all until this is fixed as to the problem of the client crashing, I cannot do ANYTHING in-game.

    PLEASE help...
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