If you learn to read through things, you'll realize the answer is infront of your eyesCode:itemDef.modelZoom = 1743; itemDef.modelRotationY = 789; itemDef.modelRotationX = 69;
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These are my current ints..
And then this is how it shows up in the invetory, when you wear it, it's fine, just in the invent it's incredibly small.Code:case 15051: itemDef.itemActions = new String[5]; itemDef.itemActions[1] = "Wield"; itemDef.modelID = 51844; itemDef.modelZoom = 1743; itemDef.modelRotationY = 789; itemDef.modelRotationX = 69; itemDef.modelOffset1 = 0; itemDef.modelOffset2 = 0; itemDef.anInt165 = 51797; //male wield model itemDef.anInt200 = 51819; //femArmModel itemDef.name = "Slayer helmet"; itemDef.description = "Slayer full helm for slayer.".getBytes();//examine. break;
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If you learn to read through things, you'll realize the answer is infront of your eyesCode:itemDef.modelZoom = 1743; itemDef.modelRotationY = 789; itemDef.modelRotationX = 69;

itemDef.modelZoom = 810;
itemDef.modelRotation1 = 69;
itemDef.modelRotation2 = 1743;
enjoy
maybe switch the X and Y???
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