Thread: 602 Animation Bugs

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  1. #1 602 Animation Bugs 
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    I have no idea why this is happening.

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    my block emote is weird to when i have whip or gs on
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  3. #3  
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    Quote Originally Posted by ilike to own View Post
    my block emote is weird to when i have whip or gs on
    Try using the ags spec.

    Also, it spams the cmd with errors.
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    Looks like Frames skipping to me.
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    Do you think its because of the animation smoothing that jagex made?

    Its some sort of system they made so that animation frames sort of slide into one another (its hard for me to explain)

    but maybe thats whats causing glitches since the 317 doesnt have this system?
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    hmm ik were u got this and theres no point in using that guys tut cuz over 1/2 the anims are like that.
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  7. #7  
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    Cant you use every 525 frames + skins and just take the specific emotes from 602 that u want and add that emotes frame + skin?
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  8. #8  
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    i was thinking of doing that...but im to lazy to go finnd every freaking like 1k+ anims i want =)
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  9. #9  
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    Some of these can be fixed by using different animation ids. I.e around 11970-11975 for whip animations.
    [SPOIL]
    Quote Originally Posted by Archon Server View Post
    What do you mean compile?
    Quote Originally Posted by Hughes View Post
    I don't know the program i need to open a CLASS file since every time i try to open one in notepad it brings up random symbols.

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    Quote Originally Posted by Tyluur View Post
    your better
    my better
    [/SPOIL]
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  10. #10  
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    i saw that there a double ids as well but not for godswords...

    i actually got it to do 2 seq.dats but it laggs my client because im also loading 2x the frames witch isnt good...
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