what the fuck
|
|
Ok well im trying to add metal dragons for non-renamed and there not recoloring here is my iron dragon code
im not too sure whats wrong here but its just not workingCode:if(i == 1591) { aClass30_Sub2_Sub2_60.anInt1406 = anIntArray72[630]; class5.method165(true, aClass30_Sub2_Sub2_60); class5.aStringArray66 = new String[5]; class5.aStringArray66[1] = "Attack"; class5.anIntArray94 = new int[3]; class5.anIntArray94[0] = 24577; class5.anIntArray94[1] = 24586; class5.anIntArray94[2] = 24582; class5.anInt67 = 79; class5.anInt77 = 90; byte byte9 = 6; class5.anIntArray76 = new int[byte9]; class5.anIntArray70 = new int[byte9]; class5.anIntArray76[0] = 20; class5.anIntArray70[0] = -22256; class5.anIntArray76[1] = 24; class5.anIntArray70[1] = -27364; class5.anIntArray76[2] = 28; class5.anIntArray70[2] = -27359; class5.anIntArray76[3] = 33; class5.anIntArray70[3] = -27479; class5.anIntArray76[4] = 37; class5.anIntArray70[4] = -27471; class5.anIntArray76[5] = 41; class5.anIntArray70[5] = -27446; class5.aString65 = "Iron Dragon"; class5.anInt61 = 189; class5.aByteArray89 = "Scales Seem to be made of Iron".getBytes(); }
If someone could tell me how to fix this thank you.

what the fuck
Code:if(i == 1591) { aClass30_Sub2_Sub2_60.anInt1406 = anIntArray72[630]; class5.method165(true, aClass30_Sub2_Sub2_60); class5.aStringArray66 = new String[5]; class5.aStringArray66[1] = "Attack"; class5.anIntArray94 = new int[3]; class5.anIntArray94[0] = 24577; class5.anIntArray94[1] = 24586; class5.anIntArray94[2] = 24582; class5.anInt67 = 79; class5.anInt77 = 90; byte byte6 = 6; class5.anIntArray76 = new int[byte6]; class5.anIntArray70 = new int[byte6]; class5.anIntArray76[0] = 20; class5.anIntArray70[0] = -22256; class5.anIntArray76[1] = 24; class5.anIntArray70[1] = -27364; class5.anIntArray76[2] = 28; class5.anIntArray70[2] = -27359; class5.anIntArray76[3] = 33; class5.anIntArray70[3] = -27479; class5.anIntArray76[4] = 37; class5.anIntArray70[4] = -27471; class5.anIntArray76[5] = 41; class5.anIntArray70[5] = -27446; class5.aString65 = "Iron Dragon"; class5.anInt61 = 189; class5.aByteArray89 = "Scales Seem to be made of Iron".getBytes(); }

u sure, that the original model colors are correct?

lol'd. for a start your using the wrong colours lol and secondly use this layout or mige's layout lol
Code:int changedColors = 6;//change this depending on how many colours you use class5.anIntArray76 = new int[changedColors]; class5.anIntArray70 = new int[changedColors]; class5.anIntArray76[0] = ***; class5.anIntArray70[0] = ***;
Ellie
always going to miss you my girl 

sorry for not renaming, i have no time i'm late for footballhope it helps
Code:ID = 1591 npcDefinition.name = "Iron dragon"; npcDefinition.floorTileSize = 4; npcDefinition.standAnimation = 90; npcDefinition.walkAnimation = 79; npcDefinition.standTurnAnimation = -1; npcDefinition.turn90CCAnimation = -1; npcDefinition.turn90Animation = -1; npcDefinition.turn180Animation = -1; npcDefinition.combatLevel = 189; npcDefinition.headIcon = -1; npcDefinition.getDegreeseToTurn = 32; npcDefinition.modelLighting = 15; npcDefinition.modelShadowing = 75; npcDefinition.scaleModelWidth = 128; npcDefinition.scaleModelHeight = 128; npcDefinition.allowRightClickMenu = true; npcDefinition.unkownBoolean1 = true; npcDefinition.unkownInt1 = -1; npcDefinition.unkownBoolean2 = true; npcDefinition.isVisible = false; npcDefinition.varBitChild = -1; npcDefinition.configChild = -1; npcDefinition.ComponentModels = new int[4]; npcDefinition.ComponentModels[0] = 24577; npcDefinition.ComponentModels[1] = 24586; npcDefinition.ComponentModels[2] = 24582; npcDefinition.ComponentModels[3] = 17423; npcDefinition.colour1 = new int[6]; npcDefinition.colour1[0] = -22256; npcDefinition.colour1[1] = -27364; npcDefinition.colour1[2] = -27359; npcDefinition.colour1[3] = -27479; npcDefinition.colour1[4] = -27471; npcDefinition.colour1[5] = -27446; npcDefinition.menuActions = new int[5]; npcDefinition.menuActions[0] = null; npcDefinition.menuActions[1] = Attack; npcDefinition.menuActions[2] = null; npcDefinition.menuActions[3] = null; npcDefinition.menuActions[4] = null; npcDefinition.colour2 = new int[6]; npcDefinition.colour2[0] = 20; npcDefinition.colour2[1] = 24; npcDefinition.colour2[2] = 28; npcDefinition.colour2[3] = 33; npcDefinition.colour2[4] = 37; npcDefinition.colour2[5] = 41;

how many times do i have to say it???!??!?!??!?!?!?
YOUR USING THE WRONG COLOURS!
does that make it clearer?...
Ellie
always going to miss you my girl 

| « sprite | [Req] Magic button ids » |
| Thread Information |
Users Browsing this ThreadThere are currently 1 users browsing this thread. (0 members and 1 guests) |