did you put the models (should be .gz not .dat.gz) into the real models folder its geting the models out of?
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Okay well I tried adding a few pvp item models to my client.
Everything went fine until I tried picking up the models.
I took the models in the folder someone provided and simply put them into the models folder for my server.
Nothing had to be overwritten, so I assumed nothing went wrong.
(Link to the thread (mopar) will be provided if needed)
Then I added the int's he posted into class8.java, saved, and compiled.
Once again, no issues.
When I opened the client and tried to pick up the items, they either turned out invisible, or just plain odd.
Wielding them made no difference.
Some items were a shield to the right of my head, others would be a banner stuck to my face; they were all fucked up.
So I thought "Hmm, maybe I just need to do that add models command.
Well that seemed to work but none of the items were affected, even after the client was recompiled, and restarted.
I know the models are not messed up because I looked at them with the DatMaker and they were perfectly fine.
So any suggestions?
did you put the models (should be .gz not .dat.gz) into the real models folder its geting the models out of?
Did you say
in game, obviously replacing ##### with the model id?Code:add model #####
The models are in .gz format and I figured saying add models would add all of them at once.
I'll try adding them individually.
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