Thread: Opening models in the Animation Editor

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  1. #1 Opening models in the Animation Editor 
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    ^ Opening other models*

    Is it possible yet?

    If so, how?

    Thanks
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  2. #2  
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    All I did was extract one of my gzipped models and opened it without any problems. Its only a section though, when I went into metaseq and merged both pieces together, made it a .dat, and tried loading it, it errored.
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  3. #3  
    animatrix
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    Version 1.03 has better model loading, still crashes if there's no animation data.
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  4. #4  
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    Quote Originally Posted by dark man View Post


    All I did was extract one of my gzipped models and opened it without any problems. Its only a section though, when I went into metaseq and merged both pieces together, made it a .dat, and tried loading it, it errored.
    Ohh that's where i was going wrong then, although, i did try opening the .dat's and still got the error. Maybe i don't have the latest version.

    And thanks Animatrix.

    EDIT: Thanks that worked if i get them from the cache. How did SWAT get the whip with the person?
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    Quote Originally Posted by Jammy780 View Post
    Ohh that's where i was going wrong then, although, i did try opening the .dat's and still got the error. Maybe i don't have the latest version.

    And thanks Animatrix.

    EDIT: Thanks that worked if i get them from the cache. How did SWAT get the whip with the person?
    Convert the models to meta(.mqo). Open player model. Ctrl+i and find whip model and insert and merge the models, then save. Convert the mqo to .dat and load :facepalm:


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  6. #6  
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    Quote Originally Posted by Conjuration View Post
    Convert the models to meta(.mqo). Open player model. Ctrl+i and find whip model and insert and merge the models, then save. Convert the mqo to .dat and load :facepalm:
    I did that it gives me the error "unable to load" then gives me the error like the model is a 508 model in the un-modified version of RSMV.
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