Thread: player head icons

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  1. #1 player head icons 
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    Robin Spud's Avatar
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    my head icons r all like joined in a way example


    //old


    //new


    things i need help on:

    removing hp above heads. (fixed, didnt no it was so easy, searched hp n changed public boolean hp or sommet true to false lmfao!)

    seperating the 3 icons out
     

  2. #2  
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    Don't use DeltaScape Client.
     

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    im not.

    im using my custom client im making... actually...
     

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    Quote Originally Posted by cory View Post
    im not.

    im using my custom client im making... actually...
    if it's fixed delete your topic....


    The wor has begun.

     

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    Quote Originally Posted by sigex View Post
    if it's fixed delete your topic....
    no ive fixed the hp numbers, but the icons r still overlapping etc....

    some 1 please help meh
     

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    Quote Originally Posted by cory View Post
    no ive fixed the hp numbers, but the icons r still overlapping etc....

    some 1 please help meh
    right 2 secs. not 100% sure but look in client.java for this method "updateEntities()"

    and

    Code:
    			if(j < playerCount)
    			{
    				int l = 30;
    				Player player = (Player)obj;
    
    				if(player.headIcon != 0)
    				{
    					npcScreenPos(((Entity) (obj)), ((Entity) (obj)).height + 15);
    					if(spriteDrawX > -1)
    					{
    						for(int i2 = 0; i2 < 8; i2++)
    							if((player.headIcon & 1 << i2) != 0)
    							{
    								headIcons_prayer[i2].drawSprite(spriteDrawX - 12, spriteDrawY - l);
    								l -= 25;
    							}
    
    					}
    				}
    				if(j >= 0 && anInt855 == 10 && anInt933 == playerIndices[j])
    				{
    					npcScreenPos(((Entity) (obj)), ((Entity) (obj)).height + 15);
    					if(spriteDrawX > -1)
    						headIcons_prayer[7].drawSprite(spriteDrawX - 12, spriteDrawY - l);
    				}
    			}
    show me your one of those. thats what prays the prayer icons / pk icon

    Mines a little different and a little broken. But you get the point. I hope if your using non renamed GL finding it. You shouldn't be using stupid clients that have retarded names for things. and dummys in your methods


    The wor has begun.

     

  7. #7  
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    nope non of thats there...
     


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