Thread: Most of sprites from the 483 cache including perfect summoning background

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  1. #11  
    Renown Programmer


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    Thanks for this, it's helped.
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  2. #12  
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    Nice, altough i don't use it
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  3. #13  
    hello85756
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    rubbish dont work can prgram it
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  4. #14  
    ¯̿ ̿|̿ ̿ |̶ ̶ ̶ ̶| |̶͇̿ ̶͇̿ ͇̿ Haskelle

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    could you also dump the sprites for the gameframe?
    Monads are just Monoids in the category of Endofunctors. What is the problem?
    Costate Comonad Coalgebra is equivalent of Java's member variable update technology for haskell. Problem?
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  5. #15  
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    Quote Originally Posted by hello85756 View Post
    rubbish dont work can prgram it
    ermm are you a retard ?
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  6. #16  
    Il Gr0zny Il
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    Lol , gj dude!
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  7. #17  
    Registered Member maxexcloo's Avatar
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    Quote Originally Posted by clienthax View Post
    ermm are you a retard ?
    No he isn't.

    He is just a normal person who requires some help understanding what you posted (Thats normal)

    Now lets turn our attention to the TRUE retard...

    *Points at aaa801*
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  8. #18  
    Fallen Azn SinZ
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    Thanks for this clienthax, or should I say haxerownsmopar .
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  9. #19  
    1-DUB
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    thank you dude!
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  10. #20  
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    nice job! (too short)
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