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I'd just like to point out that using RuneLite's opengl implementation barely works if your client loads higher rev models. We tried implementing it on Ikov a long time ago and places that were crowded were getting really low FPS, making it pretty much pointless. Npcs such as summoning familiars (steel titans in particular) were also tanking the fps.
Just a warning to anyone planning on using this with 600+ data.
Is it possible to make this work with the new release of 117?
what server do i use for this
Can you share the plugin here? I'll try and sort it out.
Edit: Found it thanks anyways https://github.com/RS117/RLHD
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