JET
OT: Nice release lol
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I made this a long time ago, just pushed it to github: https://github.com/WasayMehdi/Reflec...ree/master/src
It simply tries to implement many of the important classes inside the client so you can work with them seamlessly inside the reflection client. It offers the "Wrapper" class which makes it fairly easy to make a wrapper for any class inside the client which you may need.
You can modify the config.txt file to your liking, I made it so it would be fairly easy to work with an obfuscated client
There aren't really any comments (because I didn't intend to release this), but I think it would be fairly useful. I believe you can use "CommandListener" to make some useful things for yourself, and really you can generally useful things (botting, mostly, but you can make a utility client)
This is what it looks like running for my server:
but using reflection, you can make pretty awesome stuff for your client/someone elses client.
(example of client using reflection)
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Personally I would use bytecode injection if you're more comfortable with it, but I'm sure this'll be useful (plus I'd use scala cause asm packaged in for that anyways)
lol i remember when you made this, certainly better than that other shit reflection client released recently
I don't really see what the point of this is anymore.
Doesn't matter, considering I would use this to make bots, not "cheat". So it doesn't matter if their logic is validated server-sided - you can easily make bots for things like firemaking (item on item packet, while you DO have the items in your inventory), woodcutting (looking at objectmap, sending objectclick packet), etc...
You can also just make a utility client or something cool for a server you enjoy.
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