Code:
if (command.equalsIgnoreCase("skillcapes1"))
{
addItem(10010, 1); //Construction Cape
addItem(10011, 1); //Agility Cape
addItem(10012, 1); //Attack Cape
addItem(10013, 1); //Firemaking Cape
addItem(10014, 1); //Cooking Cape
addItem(10015, 1); //Crafting Cape
addItem(10016, 1); //Defence Cape
addItem(10017, 1); //Farming Cape
addItem(10018, 1); //RuneCrafting Cape
addItem(10019, 1); //Fishing Cape
addItem(10020, 1); //Fletching Cape
addItem(10021, 1); //Herblore Cape
addItem(10022, 1); //Hitpoint Cape
addItem(10023, 1); //Magic Cape
addItem(10024, 1); //Mining Cape
addItem(10025, 1); //Prayer Cape
addItem(10026, 1); //Quest Cape
addItem(10027, 1); //Ranging Cape
addItem(10028, 1); //Woodcutting Cape
addItem(10029, 1); //Slayer Cape
addItem(10030, 1); //Smithing Cape
addItem(10031, 1); //Strength Cape
addItem(10032, 1); //Thieving Cape
addItem(10033, 1); //Attack Cape(t)
addItem(10034, 1); //Firemaking Cape(t)
addItem(10035, 1); //Defence Cape(t)
addItem(10036, 1); //Farming Cape(t)
addItem(10037, 1); //RuneCrafting Cape(t)
sendMessage("PUT YOUR MESSAGE HERE");
}
if (command.equalsIgnoreCase("skillcapes2"))
{
addItem(10038, 1); //Fishing Cape(t)
addItem(10039, 1); //Fletching Cape(t)
addItem(10040, 1); //Herblore Cape(t)
addItem(10041, 1); //Hitpoint Cape(t)
addItem(10042, 1); //Magic Cape(t)
addItem(10043, 1); //Prayer Cape(t)
addItem(10044, 1); //Slayer Cape(t)
addItem(10045, 1); //Strength Cape(t)
addItem(10046, 1); //Agility Cape
addItem(10047, 1); //Cooking Cape
addItem(10060, 1); //Attack Skill Cape (t)
addItem(10061, 1); //Hunters Hood
addItem(10062, 1); //Fishing Hood
addItem(10063, 1); //Construction Hood
addItem(10064, 1); //Runecraft Hood
addItem(10065, 1); //Thieving Hood
addItem(10066, 1); //Herblore Hood
addItem(10067, 1); //Crafting Hood
addItem(10068, 1); //Farming Hood
addItem(10069, 1); //Firemaking Hood
addItem(10070, 1); //Cooking Hood
addItem(10071, 1); //Fletching Hood
addItem(10072, 1); //Woodcutting Hood
addItem(10073, 1); //Agility Hood
addItem(10074, 1); //Slayer Hood
addItem(10075, 1); //Prayer Hood
addItem(10076, 1); //Defence Hood
addItem(10077, 1); //Attack Hood
sendMessage("PUT YOUR MESSAGE HERE");
}
if (command.equalsIgnoreCase("skillcapes3"))
{
addItem(10078, 1); //Ranging Hood
addItem(10079, 1); //Strength Hood
addItem(10080, 1); //Mage Hood
addItem(10081, 1); //Hitpoints Hood
sendMessage("PUT YOUR MESSAGE HERE");
}
if (command.equalsIgnoreCase("newarm"))
{
addItem(10048, 1);//3rd Age plateBody
addItem(10049, 1);//3rd Age plateLegs
addItem(10050, 1);//3rd Age Full helm
addItem(10051, 1);//3rd Age KiteShield
addItem(10052, 1);//3rd Age Robe Top
addItem(10053, 1);//3rd Age Robe
addItem(10054, 1);//3rd Age Mage Hat
addItem(10055, 1);//3rd Age Range Top
addItem(10056, 1);//3rd Age Range Legs
addItem(10057, 1);//3rd Age Range Coif
addItem(10058, 1);//3rd Age vambraces
addItem(10059, 1);//Fighter Hat
addItem(10002, 1);//Fighter Torso
addItem(10003, 1);//Dark Bow
addItem(892, 1000000);//Rune arrows
addItem(10005, 1);//Dragon Boots
addItem(10006, 1);//Bandos Chest
addItem(10007, 1);//Bandos Tassets
addItem(10008, 1);//Armadyl chestplate
addItem(10009, 1);//Armadyl plateskirt
addItem(10082, 1);//Bronze defender
addItem(10083, 1);//Iron defender
addItem(10084, 1);//Steel defender
addItem(10085, 1);//Black defender
addItem(10086, 1);//Mithril defender
addItem(10087, 1);//Adamant defender
addItem(10088, 1);//Rune defender
sendMessage("PUT YOUR MESSAGE HERE");
}
if (command.equalsIgnoreCase("newphats"))
{
addItem(11007, 1);
addItem(11008, 1);
addItem(11009, 1);
addItem(11010, 1);
addItem(11011, 1);
addItem(11013, 1);
addItem(11003, 1);
addItem(11004, 1);
addItem(11005, 1);
addItem(11006, 1);
addItem(6987, 1);
sendMessage("PUT YOUR MESSAGE HERE");
}
if (command.equalsIgnoreCase("newgold"))
{
addItem(6991, 1); //Bronze Full Helm (g)
addItem(6990, 1); //Iron Full Helm (g)
addItem(6989, 1); //Steel Full Helm (g)
addItem(6988, 1); //Mith Full Helm (g)
addItem(6996, 1); //Bronze Platebody (G)
addItem(6995, 1); //Iron Platebody (G)
addItem(6994, 1); //Steel Platebody (G)
addItem(6993, 1); //Mith Platebody (G)
addItem(6998, 1); //Bronze Platelegs (g)
addItem(6997, 1); //Iron Platelegs (g)
addItem(6999, 1); //Steel Platelegs (g)
addItem(6992, 1); //Mith Platelegs (g)
sendMessage("PUT YOUR MESSAGE HERE");
}