Originally Posted by Solid Snake The only missing objects i saw is: *edgeville* nex hole: daemonheim is cut-off idk why: Daemonheim is missing mapdata or something is wrong with the map_index
Mr House
Originally Posted by Solid Snake nex hole: fixed: Code: client.getPA().checkObjectSpawn(57255, 2883, 5270, 1, 10);
client.getPA().checkObjectSpawn(57255, 2883, 5270, 1, 10);
Originally Posted by Solid Snake The only missing objects i saw is: *edgeville* nex hole: daemonheim is cut-off idk why: All of that is happening because you used flamables 667 maps he released. They weren't finished he only had like 75% of the xteas.
Snake
u got the other 25%
Downloading it right now, looks pretty good.
Richard is 100% correct. Originally Posted by Richard1992 na its correct due to height stuff different in new client
Roy132,Zakawer2
Originally Posted by Kevy Richard is 100% correct. Nice gravedig fam
bully,Zakawer2
Originally Posted by Jay Gatsby Nice gravedig fam Today 99% 317 servers load 667 maps. So they all glitch like this without modifications. Gravedig or not, this thread can be found in google search top results, so if anyone has this problem, this thread can be found pretty easly.
hausdrache5,Zakawer2
Originally Posted by Kevy Richard is 100% correct. Ppl now have the proper fix for the issue? - iirc atleast I have never seen it posted.
Originally Posted by mige5 Ppl now have the proper fix for the issue? - iirc atleast I have never seen it posted. https://www.rune-server.ee/black-mar...t-bug-fix.html
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