Thread: All 474 Maps - Upper areas with a few dungeons.

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  1. #1 All 474 Maps - Upper areas with a few dungeons. 
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    Spoiler for OPEN FOR OLD INFORMATION:


    I"M NOT HELPING ADD THIS TO YOUR 317 CLIENTS SORRY!.

    THIS IS MEANT FOR 474 SERVERS.


    If title wasn't explainable enough let me clarify.

    Open the RuneScape October 2007 World map mine is indentical too that with exception of the Halloween update.

    474 (October 22nd 2007) WORLD MAP: [Only registered and activated users can see links. ]

    I Spent Countless hours on these maps verifying everything i could think of.

    Object Directions, Ids, Types Etc...

    When creating these maps the following usually happens.

    A. I have to remake from scratch since too much changed since 317 and too much in 503+

    B. I have to use the 317 map as a base and change some objects, add some objects, and move some objects.

    C. I have to use 508, 525, 562 maps and change stuff to make them comparable to the 474.

    D. I have to use BOTH 317/377 and 508+ maps to create a 474 map.

    E. I have to use BOTH 317/377 and 508+ maps to create a 474 map and change some objects or move some objects.


    I honestly wasn't planning on releasing this until i finished working on my 474 Server but over the past month's iv'e noticed many people working on 474 servers and many people attempting to create these maps.

    These maps are probably average of 95% accurate i say this because i cannot guaranteed that grass is 100% also some areas were very hard to find a video for and involved some guessing in some sections. There also could be possibilities of missed maps or missed sections of the map and I apologize for this aswell.

    Iv'e probably watched well over 1000 videos in order to make these maps as accurate as they are.

    Varrock was probably the hardest patch up so much has changed from 474 to 508.
    However looking at 317 to 474 not much except all the ids. So i used many 317/377 areas and changed the ids around for this.

    Lava was a major issue but i eventually found the correct objects and guess what 474 lava is no longer black in some areas Yay =D.

    Edgeville/Varrock Castle/Varrock Left City/Barb Village Areas were very difficult to fix. This required mass comparing to the 474 World map. But i believe i did a good job patching the grass/tree areas next to Varrock castle.

    Downloads Below:

    474 .DAT Map Files below:
    [Only registered and activated users can see links. ]

    474 Client Download Link with map's ready to go:
    [Only registered and activated users can see links. ]

    Picture below will be probably 50+ pictures:
    Spoiler for View Pictures More Will Be Coming::































    Current Patch notes as of Friday, Janurary 20th 2012

    Sorry this is taking so long I only spend a little bit on these I mostly work on my server and when I'm bored I make client edits.

    Quote Originally Posted by Digistr
    -Fixed Varrock - (Date: N/A) - fence going towards edgeville.
    -Fixed Varrock - (Date: N/A) - agents house had a few wrong objects.
    -Fixed Varrock - (Date: N/A) - having a few objects that weren't suppose to be there.
    -Fixed Varrock - (Date: N/A) - walls having walls inside of them.
    -Fixed Varrock - (Date: N/A) - tree's behind castle.
    -Fixed Varrock - (Date: N/A) - dirt/grass behind castle.
    -Fixed Varrock - (Date: N/A) - castle wall missing on height 2 north west section.
    -Fixed Varrock - (Date: N/A) - saw mill missing part of fence.
    -Fixed Varrock - (Date: N/A) - not having the in/out of castle wall objects.
    -Fixed Varrock - (Date: N/A) - west bank a little more adding some grass / dirt.
    -Fixed Varrock - (Date: Feb 4th 2012) - varrock east bank doors where opposite direction.
    -Fixed Warrior Guild - (Date: N/A) - added more dust in certain areas that didn't have.
    -Fixed Lunar Isle - (Date: N/A) - Removed the 3 Skeletons (TEMP FIX UNTIL REAL FIX).
    -Fixed Entrana - (Date: N/A) - Entrana has been added this was missed when I made the maps.
    -Fixed Entrana - (Date: N/A) - All docks now have pillers under them.
    -Fixed Entrana - (Date: N/A) - All docks were missing a few pieces to walk onto.
    -Fixed Entrana - (Date: N/A) - Some object's didn't exist those were removed.
    -Fixed Entrana - (Date: N/A) - Bridge was missing pieces to walk onto.
    -Fixed Entrana - (Date: N/A) - Bridge has pillers added (Not Exact Ones) - (TEMP FIX UNTIL REAL FIX).


    I'll fix URL's soon.. with better downloads (April 5th 2015).
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  2. #2  
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    Awesome, thanks
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  3. #3  
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    Nice i will use this,

    Does these maps work with 474 objects without any buggs?

    317 cache using 474 data

    [Only registered and activated users can see links. ]

    [Only registered and activated users can see links. ]
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    !

    best release of 2012?





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  6. #5  
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    Very nice Mista digistr, people will leech the shit out of this. This must have taken a lot of time. Ill post a few pictures when I remember to add to my deob.

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  7. #6  
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    Ty bro testing these out as we speak

    Listen children don't become this guy.
    Quote Originally Posted by Owner Spikey View Post
    Why can I attack lower level npc's in a matter of a mouse hover but for a higher level npc the only choice to attack is by right clicking option attack?

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  8. #7  
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    This should of been completed a long time i got bored last year and stopped.

    I'll try to finish but i don't see why other people should waist there time on this so i released what i currently have.

    Once i finish my 474 i'll pick up where i left off on the maps.
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  10. #8  
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    Quote Originally Posted by digistr View Post
    This should of been completed a long time i got bored last year and stopped.

    I'll try to finish but i don't see why other people should waist there time on this so i released what i currently have.

    Once i finish my 474 i'll pick up where i left off on the maps.
    did you used a tool to make those maps?

    [Only registered and activated users can see links. ]

    [Only registered and activated users can see links. ]
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  11. #9  
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    Works like a boss on my 474 thx repped++

    Listen children don't become this guy.
    Quote Originally Posted by Owner Spikey View Post
    Why can I attack lower level npc's in a matter of a mouse hover but for a higher level npc the only choice to attack is by right clicking option attack?

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  12. #10  
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    Quote Originally Posted by R2range View Post
    did you used a tool to make those maps?
    of course nothing fancy just a simple command prompt tool i made.

    horribly made but does the job amazingly.

    Iv'e added more pictures and will countinue so you guys don't have to unless you want to thanks.
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