Thread: 100% clean 317 cache with new edgeville maps

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  1. #11  
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    i replaced the new caches with my old ones and my weapons turned different pictures and i had a glowing blue like shield under me...idk whats wrong
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  2. #12  
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    Quote Originally Posted by c a n dy View Post
    i replaced the new caches with my old ones and my weapons turned different pictures and i had a glowing blue like shield under me...idk whats wrong
    you have to re-add all models
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    Quote Originally Posted by UberNation View Post
    Did you update the quantum network sockets to match the polarity of the wilderness counter levels in the Boolean that divides the wilderness level by zero?
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    You should try doing varrock
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  4. #14  
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    k gonna try now thx if it works

    ---------- Post added at 03:14 PM ---------- Previous post was at 02:46 PM ----------

    do i have to take the models out the folder, then put them back in and then login and add em? cuz i just logged in and re-added them and didn't work.
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    Quote Originally Posted by c a n dy View Post
    k gonna try now thx if it works

    ---------- Post added at 03:14 PM ---------- Previous post was at 02:46 PM ----------

    do i have to take the models out the folder, then put them back in and then login and add em? cuz i just logged in and re-added them and didn't work.
    like i said its a 100% clean cache and thats because i use the new way of loading models
    Spoiler for Spoiler for 100% bandos door:

    Spoiler for Spoiler for 100% Tele Tabs:
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  6. #16  
    GinGee
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    Very nice not going to use thourth. rep
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