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  1. #1 160 data release 
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    Hey there,

    Enjoy, works with godswords aslong as you use the updated reavalues i posted them on some other thread.

    https://www.dropbox.com/s/v5x8vprdu9...0data.rar?dl=0

    Attached image

    Kind regards,

    Patrick
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  3. #2  
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    Awesome! Thanks for the release!

    For reference of his other post:

    Quote Originally Posted by _Patrick_ View Post
    Animation readvalues:

    Config: https://www.dropbox.com/s/sbayjksv259ajfg/seq.dat?dl=0

    Code:
    private void decode(Buffer buffer) {
    		int opcode;
    		while ((opcode = buffer.readUnsignedByte()) != 0) {
    
    			if (opcode == 1) {
    				length = buffer.readUShort();
    				primary = new int[length];
    				secondary = new int[length];
    				duration = new int[length];
    				for (int i = 0; i < length; i++) {
    					primary[i] = buffer.readInt();
    					secondary[i] = -1;
    				}
    				for (int i = 0; i < length; i++) {
    					duration[i] = buffer.readUnsignedByte();
    				}
    			} else if (opcode == 2) {
    				padding = buffer.readUShort();
    			} else if (opcode == 3) {
    				int length = buffer.readUnsignedByte();
    				interleaveOrder = new int[length + 1];
    				for (int i = 0; i < length; i++) {
    					interleaveOrder[i] = buffer.readUnsignedByte();
    				}
    				interleaveOrder[length] = 9999999;
    			} else if (opcode == 4) {
    				allowsRotation = true;
    			} else if (opcode == 5) {
    				priority = buffer.readUnsignedByte();
    			} else if (opcode == 6) {
    				shield = buffer.readUShort();
    			} else if (opcode == 7) {
    				weapon = buffer.readUShort();
    			} else if (opcode == 8) {
    				resetCycle = buffer.readUnsignedByte();
    			} else if (opcode == 9) {
    				runFlag = buffer.readUnsignedByte();
    			} else if (opcode == 10) {
    				priority = buffer.readUnsignedByte();
    			} else if (opcode == 11) {
    				type = buffer.readUnsignedByte();
    			} else if (opcode == 12) {
    				buffer.readInt();
    			} else {
    				System.out.println("Error unrecognised seq config code: " + opcode);
    			}
    		}
    	}
    Graphics readvalues:

    Config: https://www.dropbox.com/s/q6jkuqtkv9...tanim.dat?dl=0

    Code:
    	public void decode(Buffer buffer) {
    		while (true) {
    			int opcode = buffer.readUnsignedByte();
    
    			if (opcode == 0) {
    				return;
    			} else if (opcode == 1) {
    				modelId = buffer.readUShort();
    			} else if (opcode == 2) {
    				animationId = buffer.readUShort();
    				if (Animation.animations != null) {
    					animationSequence = Animation.animations[animationId];
    				}
    			} else if (opcode == 4) {
    				resizeXY = buffer.readUShort();
    			} else if (opcode == 5) {
    				resizeZ = buffer.readUShort();
    			} else if (opcode == 6) {
    				rotation = buffer.readUShort();
    			} else if (opcode == 7) {
    				modelBrightness = buffer.readUShort();
    			} else if (opcode == 8) {
    				modelShadow = buffer.readUShort();
    			} else if (opcode == 40) {
    				int length = buffer.readUnsignedByte();
    				for (int index = 0; index < length; index++) {
    					originalModelColours[index] = buffer.readUShort();
    					modifiedModelColours[index] = buffer.readUShort();
    				} 
    			} else if (opcode == 41) {
    				int length = buffer.readUnsignedByte();
    				for (int index = 0; index < length; ++index) {
    					retextureToFind[index] = buffer.readUShort();
    					retextureToReplace[index] = buffer.readUShort();
    				}
    			} else {
    				System.out.println("Error graphics opcode: " + opcode);
    			}
    		}
    	}
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  5. #3  
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    Nice!
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    'Slutty McFur'

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    Will check it out, ty


    Spoiler for wat:
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    Attached image

    Attached image


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    Thanks for release
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    maybe people should just update their read values to match osrs client and then not have to keep using crappy converters etc
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  9. #7  
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    Quote Originally Posted by Stuart View Post
    maybe people should just update their read values to match osrs client and then not have to keep using crappy converters etc
    We should just switch to the OSRS Client :3
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    Quote Originally Posted by Eggspurt View Post
    We should just switch to the OSRS Client :3
    like thats ever going to happen, people seem to be in love with cheap hacking their 317s
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  11. #9  
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    Quote Originally Posted by Stuart View Post
    like thats ever going to happen
    Maybe if we kept our OSRS section I would be able to find a DEOB

    #BringBackOSRSection
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  13. #10  
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    Thanks Patrick.
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