Thread: 602 Animation Id's

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  1. #1 602 Animation Id's 
    Registered Member 'Lex's Avatar
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    Seeing as you guys are actually PMing me for Id's I can't reply to all. So heres some I got together, hope this helps.

    Walk - Run - Stance first


    Halberd Id's
    Stance = 809
    Walk = 11146
    Run = 1210

    Scimitar Id's (This also applies for Rapier for all them that don't know )
    Stance = 12021
    Walk = 12024
    Run = 12023

    Wand Id's
    Stance = 8980
    Walk = 1210
    Run = 1146

    2h Id's
    Stance = 7047
    Walk = 7046
    Run = 7039

    Bow Id's
    Stance = 808
    Walk = 819
    Run = 824

    Whip Id's
    Stance = 11973
    Walk = 11975
    Run = 1661

    Chaotic Maul(Any maul if you wish) Id's
    Stance = 12000
    Walk = 1663
    Run = 1664

    Barrelchest Anchor Id's
    Stance = 5869
    Walk = 5867
    Run = 5868

    Granite Maul (not sure if its same, but some may need) Id's
    Stance = 1662
    Walk = 1663
    Run = 1664

    Dharok Id's
    Stance = 0x811
    Walk = 0x67F
    Run = 0x680

    Verac Id's
    Stance = 0x328
    Walk = 0x333
    Run = 824

    Ahrim Id's
    Stance = 809
    Walk = 1146
    Run = 1210

    Karil Id's
    Stance = 2074
    Walk = 2076
    Run = 2077

    Specials - Anim - Gfx (e.g scimitar special, anim and gfx)

    I will only be doing the main ones needed, find the rest your self.
    I Also recommend when adding these, put the gfx before the anim.


    Anchor anim and gfx for special
    Animation = 5870
    Gfx = 1027

    Dragon claws anim and gfx (the all needed one )
    Animation = 1950
    Gfx = 10961

    Vesta's spear anim and gfx
    Animation = 10499
    Gfx = 1835

    Vesta's longsword anim and gfx
    Animation = 10502
    Gfx = No gfx

    Morrigans Jav anim and gfx
    Animation = 10501
    Gfx = 1836

    Morrigans Thrown Axe anim and gfx
    Animation = 10504
    Gfx = 1838

    Block Animations

    Scimitar
    Animation = 12030

    Whip
    Animation = 11974

    Anchor
    Animation = 5866

    Godswords
    Animation = -1
    Default;
    Animation = 404

    Attack animations I just can't be assed typing. Sorry

    Enjoy, Rep++

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  2. #2  
    Registered Member Quest Crew's Avatar
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    Thanks.
    Goal: To aim for their style of freestyle and breakdancing ;D
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  3. #3  
    Registered Member 'Lex's Avatar
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    Quote Originally Posted by 'QuestCrew View Post
    Thanks.
    Welcome wouldn't mind a little of that nice stuff

    rep++

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  4. #4  
    Shake n Bake

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    Miasmic Barrage gfx id

    Just live life at its fullest.

    LOL
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  5. #5  
    Registered Member wannabecoder :)'s Avatar
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    Spoiler for .:
    Quote Originally Posted by Limbo View Post
    Seeing as you guys are actually PMing me for Id's I can't reply to all. So heres some I got together, hope this helps.

    Walk - Run - Stance first


    Halberd Id's
    Stance = 809
    Walk = 11146
    Run = 1210

    Scimitar Id's (This also applies for Rapier for all them that don't know )
    Stance = 12021
    Walk = 12024
    Run = 12023

    Wand Id's
    Stance = 8980
    Walk = 1210
    Run = 1146

    2h Id's
    Stance = 7047
    Walk = 7046
    Run = 7039

    Bow Id's
    Stance = 808
    Walk = 819
    Run = 824

    Whip Id's
    Stance = 11973
    Walk = 11975
    Run = 1661

    Chaotic Maul(Any maul if you wish) Id's
    Stance = 12000
    Walk = 1663
    Run = 1664

    Barrelchest Anchor Id's
    Stance = 5869
    Walk = 5867
    Run = 5868

    Granite Maul (not sure if its same, but some may need) Id's
    Stance = 1662
    Walk = 1663
    Run = 1664

    Dharok Id's
    Stance = 0x811
    Walk = 0x67F
    Run = 0x680

    Verac Id's
    Stance = 0x328
    Walk = 0x333
    Run = 824

    Ahrim Id's
    Stance = 809
    Walk = 1146
    Run = 1210

    Karil Id's
    Stance = 2074
    Walk = 2076
    Run = 2077

    Specials - Anim - Gfx (e.g scimitar special, anim and gfx)

    I will only be doing the main ones needed, find the rest your self.
    I Also recommend when adding these, put the gfx before the anim.


    Anchor anim and gfx for special
    Animation = 5870
    Gfx = 1027

    Dragon claws anim and gfx (the all needed one )
    Animation = 1950
    Gfx = 10961

    Vesta's spear anim and gfx
    Animation = 10499
    Gfx = 1835

    Vesta's longsword anim and gfx
    Animation = 10502
    Gfx = No gfx

    Morrigans Jav anim and gfx
    Animation = 10501
    Gfx = 1836

    Morrigans Thrown Axe anim and gfx
    Animation = 10504
    Gfx = 1838

    Block Animations

    Scimitar
    Animation = 12030

    Whip
    Animation = 11974

    Anchor
    Animation = 5866

    Godswords
    Animation = -1
    Default;
    Animation = 404

    Attack animations I just can't be assed typing. Sorry

    Enjoy, Rep++

    Rep+
    Thanks so much!
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  6. #6  
    Registered Member 'Lex's Avatar
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    Quote Originally Posted by Kyle Iz Pro View Post
    Miasmic Barrage gfx id
    I'll put it up soon with the attack anim, just working on a little project atm.

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  7. #7  
    Shake n Bake

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    How do u calculate 0x680 to real numbers

    Just live life at its fullest.

    LOL
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  8. #8  
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    Quote Originally Posted by Kyle Iz Pro View Post
    How do u calculate 0x680 to real numbers
    Thats hex, open windows calculator and set it to scientific.

    After that you should see some options that say

    []Hex []Dec []Oct []Bin

    click the hex option and then enter the 680, once that is entered, click the dec option and it converts it to the real number.

    1664.
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  9. #9  
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    0x680 will be broken down into this starting from the 0 till you reach x

    you'll do 16 ^ n-1 * value

    (0 * 1) + (8 * 16) + (6 * 256) = 1664

    0 = 0
    1 = 1
    2 = 2
    3 = 3
    4 = 4
    5 = 5
    6 = 6
    7 = 7
    8 = 8
    9 = 9
    A = 10
    B = 11
    C = 12
    D = 13
    E = 14
    F = 15
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  10. #10  
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    what is hand canon emote id + gfx?
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