Thread: ATTN: know anything about the 317 anim format?

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  1. #1 ATTN: know anything about the 317 anim format? 
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    then post it here
    classes code what it means etc
    gona make a anim viewer
     

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    isnt Mr Potatohead implementing this into that meta thingy?
     

  3. #3  
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    Class20.java for non-renamed clients.
    Animation.java for renamed ones.

    Just took it off the tutorials, taking absolutely NO credits.

    Take a look at:
    [Only registered and activated users can see links. ]


    Maybe it helps?
     

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    some are in .dat others i dont know


    example godsword emote's are .dats and that new inferno adze animations are also .dat
     

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    Tom
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    Quote Originally Posted by Swat0272 View Post
    some are in .dat others i dont know


    example godsword emote's are .dats and that new inferno adze animations are also .dat
    ^ gtfo, .dat is a generic extension for no particular format, the extension doesn't have to represent the format.

    And Clienthax, I really don't think anyone here will have any clue about the anim format tbh. You're best off just refactoring it yourself.
    uh
     

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    Don't make an anim viewer, get the correct seq code and get new anims

    Good luck anyway.


    [Only registered and activated users can see links. ]
     

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    Don't make an anim viewer, get the correct seq code and get new anims

    Good luck anyway.

    Even if you figure out how to add new emotes, an animation viewer is still a very handy tool.
     

  8. #8  
    MrPotatoHead
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    I know the format to some degree. You read the old MITB board post?

    No i aint implementing one.


    Below is from a file, file format is easy, knowing what the numbers do is another thing.

    0004
    offset1
    1B 0006
    1B 0106
    1B 0206
    1B 0306
    offset2
    0000 0000 0000
    0007 0000 0700
    0007 0000 0700
    0000 0100 0001
    offset3
    C0AF C0A8 C09F
    C064 C05C C062
    C05D C05C C056
    C05D C05C C056
    3735
    offset4
    0101 0101
    offset5
    06 00 03 05 00 03 05
    01 00
    01 00
    01 00
    01 01
    01 01
    01 01

    000C
    0018
    001A
    0004


    from footer above :-

    setoffset to length-8
    readword1, readword2, readword3, readword4

    stream1offset = 0

    stream2offset = word1 + 2 =14

    stream3offset = stream2offset + word2 =38

    stream4offset = stream3offset + word3 =64

    stream5offset = stream4offset + word4 =68
     

  9. #9  
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    hmmm......
     


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