isnt Mr Potatohead implementing this into that meta thingy?
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then post it here
classes code what it means etc
gona make a anim viewer

isnt Mr Potatohead implementing this into that meta thingy?


some are in .dat others i dont know
example godsword emote's are .dats and that new inferno adze animations are also .dat


Don't make an anim viewer, get the correct seq code and get new anims
Good luck anyway.
Even if you figure out how to add new emotes, an animation viewer is still a very handy tool.
I know the format to some degree. You read the old MITB board post?
No i aint implementing one.
Below is from a file, file format is easy, knowing what the numbers do is another thing.
0004
offset1
1B 0006
1B 0106
1B 0206
1B 0306
offset2
0000 0000 0000
0007 0000 0700
0007 0000 0700
0000 0100 0001
offset3
C0AF C0A8 C09F
C064 C05C C062
C05D C05C C056
C05D C05C C056
3735
offset4
0101 0101
offset5
06 00 03 05 00 03 05
01 00
01 00
01 00
01 01
01 01
01 01
000C
0018
001A
0004
from footer above :-
setoffset to length-8
readword1, readword2, readword3, readword4
stream1offset = 0
stream2offset = word1 + 2 =14
stream3offset = stream2offset + word2 =38
stream4offset = stream3offset + word3 =64
stream5offset = stream4offset + word4 =68

hmmm......
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