Thread: galkon's kree arra proof..

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  1. #1 galkon's kree arra proof.. 
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    fucking oath!!:woot:

    credits:100% galkon

    how'd you pulled it off?

    i think i know but it fails lol... you took the model of his wings and head and putted on 1 place and did same with feet?
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  2. #2  
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    I don't think he coded these himself?
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  3. #3  
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    well there is the model for kree'arra but it only shows wings
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  4. #4  
    Zak
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    o.O, pretty amazed to say the least.

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  5. #5  
    undertaker1597
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    dats awsome
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  6. #6  
    ZachHaley
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    apparently none of you know how to do any of the following:

    use a smaller NPC then a normal 1
    resize models through the client...
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  7. #7  
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    if you can post it the code is here

    Code:
      if(i == ####) { // NPC ID
          aClass30_Sub2_Sub2_60.anInt1406 = anIntArray72[630]; 
     class5.method165(true, aClass30_Sub2_Sub2_60); // Collect original NPC data
           class5.aStringArray66 = new String[5];
           class5.aStringArray66[1] = "Attack";
               class5.anIntArray94 = new int[3]; // Number of models the NPC uses
            int changedColors = 1; // Number of model colors changed on the NPC
       class5.anIntArray76 = new int[changedColors];
       class5.anIntArray70 = new int[changedColors];
         class5.anIntArray76[0] = 61; // Original model color
         class5.anIntArray70[0] = 926; // Changed model color
             class5.anIntArray94[0] = 10487; // 28002
            class5.anIntArray94[1] = 10488; // 28003
          class5.anIntArray94[2] = 10489; // 28004
    class5.aString65 = "Kree'arra"; // NPC name
    class5.anInt61 = 650; //combat level
    class5.aByteArray89 = "The mighty lord Armadyls general kree'arra!".getBytes(); // NPC description
    }
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  8. #8  
    ZachHaley
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    when I resize models, i don't use that area if code, and also, i use renamed...
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  9. #9  
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    im on renamed to.. so how do you do it
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  10. #10  
    Retired. Stop PMing me.

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    I don't use renamed. But yeah I've had this for like 2 months now lol. I just got the models in RSMV and put them together...
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