Thread: Help Me Finish Dumping OSRS Mapdata

Results 1 to 7 of 7
  1. #1 Help Me Finish Dumping OSRS Mapdata 
    Registered Member
    Join Date
    Dec 2013
    Posts
    37
    Thanks given
    0
    Thanks received
    1
    Rep Power
    11
    I don't know if anyone has an interest in the current OSRS maps, but I've dumped almost the entire surface. The areas I still need are displayed on the map below. The next update is probably in a couple days but if you already have access to these areas it shouldn't take that long at all. I also really need the XTEAs for GWD. If someone could dump atleast some of these regions, I'd be very grateful.

    Map of what I've collected so far:



    750 XTEA keys: OSRS rev32 XTEAs.7z


    What I've dumped apart from what you see of the surface:
    Spoiler for Contents:
    100% Draynor Sewers
    Maybe 100% Mudskipper Point cave
    100% HAM Hideout
    100% Dwarven Mine
    100% TzHaar (Might be missing Fight Caves)
    100% Guberlinch cave
    100% Brimhaven Agility Arena
    100% Fishing Trawler
    100% Barbarian Assault Tutorial
    100% Barbarian Assault Waiting Room
    100% Air Altar
    100% Earth Altar
    100% Fire Altar
    100% Water Altar
    100% Body Altar
    100% Mind Altar
    100% Chaos Altar
    100% Nature Altar
    100% Abyss
    100% Mole Lair
    100% Varrock Museum
    100% Fremennik Slayer Dungeon
    100% Kalphite Cave
    100% Rune Essence Mine
    100% Stronghold of Security
    100% Barrows
    100% Ectofuntus
    100% Burthorpe Games Room
    100% Lumbridge Castle Basement

    Player-owned house
    Maze Random
    Prison Random
    Quiz Random
    Drill Demon Random
    Evil Twin Random
    Freaky Forester Random
    Mime Random
    Mr. Mordaut Exam Random

    A lot of other unfinished caves/dungeons that I've dumped for the most part but died in the process of.


    Link to Leanbow's mapdata dumper: http://www.rune-server.org/runescape...-revision.html
    Reply With Quote  
     

  2. #2  
    Community Veteran



    Join Date
    Jan 2008
    Posts
    3,444
    Thanks given
    46
    Thanks received
    973
    Rep Power
    4748
    JAgex havnt scrambled objects in like 4 weeks so only xtea that changed is the regions that got updated eg rooftop agility

    At moment i got 818/932 i can get like another 40 but i cba xd

    Reply With Quote  
     

  3. #3  
    Registered Member ColdBlooded's Avatar
    Join Date
    Sep 2017
    Posts
    41
    Thanks given
    3
    Thanks received
    1
    Rep Power
    0
    not to gravedig, thing is, isn't it possible to just remove the "tile collision flags" just noclip everywhere to load every region? or is it also serversided? guessing it's both. can always somehow force fagex's servers to return an object and landscape map somehow..
    Attached image
    Reply With Quote  
     

  4. #4  
    Registered Member
    Join Date
    Jan 2018
    Posts
    3
    Thanks given
    0
    Thanks received
    0
    Rep Power
    0
    Quote Originally Posted by Richard1992 View Post
    JAgex havnt scrambled objects in like 4 weeks so only xtea that changed is the regions that got updated eg rooftop agility

    At moment i got 818/932 i can get like another 40 but i cba xd
    shouldn't you have all of them if you're the only person in the world that can decrypt xteas?
    Reply With Quote  
     

  5. #5  
    Registered Member ColdBlooded's Avatar
    Join Date
    Sep 2017
    Posts
    41
    Thanks given
    3
    Thanks received
    1
    Rep Power
    0
    Quote Originally Posted by osrssam View Post
    shouldn't you have all of them if you're the only person in the world that can decrypt xteas?
    pretty sure there's a way to do it without walking around, just have to send the right packets, though, no one wants to spend half a century coding a packet sender to the fagex server. you can also buy a quantum computer that can solve the alghoritm in seconds or just make the object/landscape maps by hand, though it's not fun. imo, people should just move away from the whole fagex mapdata, make their own based on it, that way there's a less chance of your server getting fucked over if fagex spots it. so many things in the game are so inconveniently placed it's ridiculous. only thing that was done semi-decently was the tutorial island. except it kills the whole "adventure" in the game as everything is way too easy to obtain and level.
    Attached image
    Reply With Quote  
     

  6. #6  
    Respected Member


    Kris's Avatar
    Join Date
    Jun 2016
    Age
    26
    Posts
    3,638
    Thanks given
    820
    Thanks received
    2,642
    Rep Power
    5000
    Quote Originally Posted by ColdBlooded View Post
    pretty sure there's a way to do it without walking around, just have to send the right packets, though, no one wants to spend half a century coding a packet sender to the fagex server. you can also buy a quantum computer that can solve the alghoritm in seconds or just make the object/landscape maps by hand, though it's not fun. imo, people should just move away from the whole fagex mapdata, make their own based on it, that way there's a less chance of your server getting fucked over if fagex spots it.
    There isn't a way. Pathfinding is handled server sided, so noclipping obviously isn't possible. You cannot force load regions by sending any packets. Even if you send e.g. object handling packet in a different region, it'll just be completely neglected if the object is outside of the player's viewport. The only way to actually get the xteas is by moving around and writing the values out as you receive. It has been made a lot easier nowadays though with things like RuneLite which a lot of players use, so even after an update their xteas repository is quickly updated with the new xteas if there's been a change.
    TL;DR -> You cannot request the xteas in any way. Best you can do is hope OSRS follows RS3's footsteps (as they've been doing for awhile now) and get rid of the xteas entirely. Although it really doesn't matter, it's only the areas inaccessible to all players that we cannot get the xteas for. Another option is to contact some of the geniuses on these forums who've claimed they've figured out how to decrypt the maps without xteas (it's a meme).
    Attached image
    Reply With Quote  
     

  7. #7  
    Registered Member ColdBlooded's Avatar
    Join Date
    Sep 2017
    Posts
    41
    Thanks given
    3
    Thanks received
    1
    Rep Power
    0
    Quote Originally Posted by Kris View Post
    There isn't a way. Pathfinding is handled server sided, so noclipping obviously isn't possible. You cannot force load regions by sending any packets. Even if you send e.g. object handling packet in a different region, it'll just be completely neglected if the object is outside of the player's viewport. The only way to actually get the xteas is by moving around and writing the values out as you receive. It has been made a lot easier nowadays though with things like RuneLite which a lot of players use, so even after an update their xteas repository is quickly updated with the new xteas if there's been a change.
    TL;DR -> You cannot request the xteas in any way. Best you can do is hope OSRS follows RS3's footsteps (as they've been doing for awhile now) and get rid of the xteas entirely. Although it really doesn't matter, it's only the areas inaccessible to all players that we cannot get the xteas for. Another option is to contact some of the geniuses on these forums who've claimed they've figured out how to decrypt the maps without xteas (it's a meme).
    that's actually well put. makes more sense now.

    > object handling packet in a different region, it'll just be completely neglected if the object is outside of the player's viewport

    this is the part that i wasn't fully understanding

    > Although it really doesn't matter, it's only the areas inaccessible to all players that we cannot get the xteas for.

    yeap, that sucks, more than likely there are areas that jagex is hiding for a reason, like possibly more jmod areas

    >Another option is to contact some of the geniuses on these forums who've claimed they've figured out how to decrypt the maps without xteas

    1. they map it manually
    2. they use quantum computer
    3. use those btc miner rigs to brute the numbers, once the program detects something that looks somewhat like a map it dumps it

    just my ideas
    Attached image
    Reply With Quote  
     


Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Similar Threads

  1. Help Me Finish This Up Please?
    By Hidden Gamer in forum Help
    Replies: 9
    Last Post: 10-29-2011, 12:47 PM
  2. Help me finish
    By Death Grips in forum Showcase
    Replies: 7
    Last Post: 06-30-2011, 07:08 AM
  3. [562] Help me finish fletching
    By baal887 in forum Help
    Replies: 7
    Last Post: 07-02-2010, 03:46 AM
  4. 562 help me finish this barrows
    By baal887 in forum Help
    Replies: 0
    Last Post: 04-23-2010, 02:39 AM
  5. Working PVP for Espeon! [not full //help me finish?]
    By antikiller in forum Tutorials
    Replies: 4
    Last Post: 02-02-2009, 02:45 PM
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •