Thread: [508] adding lunar magic, and regular magic at same time

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  1. #1 [508] adding lunar magic, and regular magic at same time 
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    `Lubricant's Avatar
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    Okay, i messed up on it, but i thought it was cool that it was both at same time, but its good if your frozen, cause if you try and move in close's off
    Okay, well add this in case 192.
    Code:
    if(buttonId == 47) { // Ape Atoll
    p.teleportTo(2755, 2784, 0, 4, 4, 8939, 8941, 1576, 0, 1577, 0);
    }
    if(buttonId == 15) { // Varrock
    		p.teleportTo(3212, 3434, 0, 4, 4, 8939, 8941, 1576, 0, 1577, 0);
    		}
    		if(buttonId == 18) { //Lumbridge
    		p.teleportTo(3221, 3219, 0, 4, 4, 8939, 8941, 1576, 0, 1577, 0);
    		}
    		if(buttonId == 21) { //Falador
    		p.teleportTo(2965, 3380, 0, 4, 4, 8939, 8941, 1576, 0, 1577, 0);
    		}
    if(buttonId == 0) { //home
    p.teleportTo(2110, 3915, 0, 4, 4, 8939, 8941, 1576, 0, 1577, 0);
    }
    if(buttonId == 26) { //cammy 
    p.teleportTo(2757, 3477, 0, 4, 4, 8939, 8941, 1576, 0, 1577, 0);
    }
    if(buttonId == 37) { // watch tower 
    p.teleportTo(2545, 3112, 0, 4, 4, 8939, 8941, 1576, 0, 1577, 0);
    }
    if(buttonId == 32) { //ardgoune
    		p.teleportTo(2662, 3305, 0, 4, 4, 8939, 8941, 1576, 0, 1577, 0);
    }
    if(buttonId == 44) { //trollheim
    		p.teleportTo(2891, 3678, 0, 4, 0, 8939, 8941, 1576, 0, 1577, 0);
    		}
    if(buttonId == 19) {
    		p.frames.showInterface(p, 193);
    		p.frames.sendMessage(p, "You convert to ancient magics!");
    		}
    if(buttonId == 58) { // home tele buttonId
    		p.frames.showInterface(p, 430);
    		p.frames.sendMessage(p, "You convert to Lunar magics!");
    		}
    if(buttonId == 1) { // home tele buttonId
    p.requestAnim(711, 0);
    p.requestGFX(90, 0);
    		p.frames.sendMessage(p, "You Teleport To Home");
    		}
    And if you dont have case 192
    Code:
    case 192:
    /*
                 * Regular mage tab
                 */
    if(buttonId == 47) { // Ape Atoll
    p.teleportTo(2755, 2784, 0, 4, 4, 8939, 8941, 1576, 0, 1577, 0);
    }
    if(buttonId == 15) { // Varrock
    		p.teleportTo(3212, 3434, 0, 4, 4, 8939, 8941, 1576, 0, 1577, 0);
    		}
    		if(buttonId == 18) { //Lumbridge
    		p.teleportTo(3221, 3219, 0, 4, 4, 8939, 8941, 1576, 0, 1577, 0);
    		}
    		if(buttonId == 21) { //Falador
    		p.teleportTo(2965, 3380, 0, 4, 4, 8939, 8941, 1576, 0, 1577, 0);
    		}
    if(buttonId == 0) { //home
    p.teleportTo(2110, 3915, 0, 4, 4, 8939, 8941, 1576, 0, 1577, 0);
    }
    if(buttonId == 26) { //cammy 
    p.teleportTo(2757, 3477, 0, 4, 4, 8939, 8941, 1576, 0, 1577, 0);
    }
    if(buttonId == 37) { // watch tower 
    p.teleportTo(2545, 3112, 0, 4, 4, 8939, 8941, 1576, 0, 1577, 0);
    }
    if(buttonId == 32) { //ardgoune
    		p.teleportTo(2662, 3305, 0, 4, 4, 8939, 8941, 1576, 0, 1577, 0);
    }
    if(buttonId == 44) { //trollheim
    		p.teleportTo(2891, 3678, 0, 4, 0, 8939, 8941, 1576, 0, 1577, 0);
    		}
    if(buttonId == 19) {
    		p.frames.showInterface(p, 193);
    		p.frames.sendMessage(p, "You convert to ancient magics!");
    		}
    if(buttonId == 58) { // home tele buttonId
    		p.frames.showInterface(p, 430);
    		p.frames.sendMessage(p, "You convert to Lunar magics!");
    		}
    if(buttonId == 1) { // home tele buttonId
    p.requestAnim(711, 0);
    p.requestGFX(90, 0);
    		p.frames.sendMessage(p, "You Teleport To Home");
    		}
    break;
    Includes teleports by that guy with his hotmail in his name lol
    Also, case 430, includes humidify, and vengeance
    Code:
    		if(buttonId == 14) { // Veng
    		p.requestAnim(4410, 0);
    		p.requestGFX(726, 0);
    		}
    		if(buttonId == 13) { // Veng
    		p.requestAnim(4411, 0);
    		p.requestGFX(725, 0);
    		}
    if(buttonId == 7) { // humidify
    p.requestAnim(4413, 0);
    p.requestGFX(1061, 0);
    
    
    		if(buttonId == 16) { // lunar home tele
    		p.frames.showInterface(p, 192);
    		p.frames.sendMessage(p, "You convert to regular magics!");
    		}
    And if you dont have case 430
    Code:
    case 430:
    /*
                 * Equipment tab.
                 */
    		if(buttonId == 14) { // Veng
    		p.requestAnim(4410, 0);
    		p.requestGFX(726, 0);
    		}
    		if(buttonId == 13) { // Veng
    		p.requestAnim(4411, 0);
    		p.requestGFX(725, 0);
    		}
    if(buttonId == 7) { // humidify
    p.requestAnim(4413, 0);
    p.requestGFX(1061, 0);
    
    
    		if(buttonId == 16) { // lunar home tele
    		p.frames.showInterface(p, 192);
    		p.frames.sendMessage(p, "You convert to regular magics!");
    		}
    		break;
    There you go!
    Credits
    Me
    Guy with hotmail in his name lol



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  2. #2  
    IvA V1n
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    Good to see your back and also dont ANYONE say anything bad about this kid anymore because he has done NOTHING except try to help
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  3. #3  
    xRyanx
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    Thank you fudge, i just wish the vengeance was real.
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  4. #4  
    You only get one shot.

    `Lubricant's Avatar
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    Thank's, i kind of messed up on lunar interface thats why i got this idea, cause im ripping the interface code from 503, then converted and got This lol.
    Atm: adding veng other



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  5. #5  
    IvA V1n
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    Fudge download msn so I can chat with you about some things to do with 503's
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  6. #6  
    killer75230
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    fudge read your pm
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  7. #7  
    Officially Retired


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    realy nice man
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  8. #8  
    iLL-ViZi0N
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    Fudge nice, the other veng is veng other??
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  9. #9  
    You only get one shot.

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    Quote Originally Posted by iLL-ViZi0N View Post
    Fudge nice, the other veng is veng other??
    Yea, i forgot, when i ripped from 503, the gfx for red and white veng switched for eachother



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  10. #10  
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    YAY Fudge is still here.

    Good job Fudge
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