hey how comes when i make a new .java file the .class file of it doesnt show?
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Create a new folder called Skills.
Create a new class called Mining.java in it.
Put this in the class.
Save it, now go to your firstObject class. (if you don't have one forget about this whole thread.)Code:package RS2E.Skills; import RS2E.Packets.*; import RS2E.Players.*; import java.util.Random; public class Mining { Player p; int anim; int speed; int time; int amount; int objid; int rockid; int oreTimer = -1; int secondtimer = 2; int ores = 0; int maxores = 0; boolean hacking = false; public Mining(Player p2) { p = p2; } public void startCutting(int objectid) { if (getPlayerPickaxe() == -1) { p.frame.sendMessage(p,"You don't have a pickaxe wich you have the Mining level to use."); return; } if ((getLevelForPickAxe(getPlayerPickaxe()) < getMiningLevel())== false) { p.frame.sendMessage(p, "You don't have a pickaxe wich you have the Mining level to use."); return; } objid = objectid; rockid = getRockIDForObject(objid); if (getLevelForOre(rockid) > getMiningLevel()) { p.frame.sendMessage(p, "You need level " + getLevelForOre(rockid)+" to take this ore"); return; } p.frame.sendMessage(p, "You swing your pickaxe at the rock."); maxores = getMaxAmountOfOre(rockid); if (maxores == 0) maxores = 1; //p.frame.sendMessage(p, "You will get " + maxores + " ores from this ore"); setAnimAndSpeed(rockid, getPlayerPickaxe(), getMiningLevel()); oreTimer = time; p.requestAnim(anim,0); hacking = true; } public void process() { if (hacking) { secondtimer--; if (secondtimer == 0) { secondtimer = 2; oreTimer--; p.requestAnim(anim, 0); } if (oreTimer == 0) { oreTimer = time; ores++; doOre(); } } } public void resetMining() { oreTimer = -1; hacking = false; } public void doOre() { p.frame.sendMessage(p, "You get some ore."); giveItem(getOreForRock(rockid)); giveMiningXP(getXpForOre(rockid)); p.requestAnim(anim,0); } public int getMiningLevel() { return p.skillLvl[14]; } public void giveMiningXP(int xp) { p.skillXP[14] = p.skillXP[14] + xp; p.frame.sendSkillLvl(p, 14); } public boolean hasItem(int id) { PlayerItems pi = new PlayerItems(); return pi.invItemCount(p, id) > 0; } public void giveItem(int id) { PlayerItems pi = new PlayerItems(); pi.addItem(p, id,1); } public int getPlayerPickaxe() { if (hasItem(1265)) return 1265; if (hasItem(1267)) return 1267; if (hasItem(1269)) return 1269; if (hasItem(1271)) return 1271; if (hasItem(1273)) return 1273; if (hasItem(1275)) return 1275; if (p.equipment[3] == 1265) return 1265; if (p.equipment[3] == 1267) return 1267; if (p.equipment[3] == 1269) return 1269; if (p.equipment[3] == 1271) return 1271; if (p.equipment[3] == 1273) return 1273; if (p.equipment[3] == 1275) return 1275; return -1; } public int getRockIDForObject(int ore) { switch (ore) { case 2110: case 2090: case 2091://Copper return 1; case 2094: case 2095://Tin return 2; case 2092: case 2093:// Iron return 3; case 2100: case 2101://Silver return 4; case 2098: case 2099://Gold return 5; case 2096: case 2097://Coal return 6; case 2102: case 2103://Mithril return 7; case 2104: case 2105://Adamantite return 8; case 2106: case 2107://Rune return 9; case 4028: case 4029: case 4030://Limestone return 10; case 6669: case 6670: case 6671://Elemental return 11; } return -1; } public int getOreForRock(int Ore) { switch (Ore) { case 1://Copper return 436; case 2://Tin return 438; case 3://Iron return 440; case 4://Silver return 442; case 5://Coal return 453; case 6://Gold return 444; case 7://Mithril return 447; case 8://Adamantite return 449; case 9://Runite return 451; case 10://Limestone return 3211; case 11://Elemental return 2892; } return -1; } public int getMaxAmountOfOre(int Ore) { switch (Ore) { case 1://Copper return 1; case 2://Tin return 1; case 3://Iron return 1; case 4://Silver return 1; case 5://Coal return 1; case 6://Gold return 1; case 7://Mithril return 1; case 8://Adamantite return 1; case 9://Runite return 1; case 10://Limestone return 1; case 11://Elemental return 1; } return -1; } public int getXpForOre(int Ore) { switch (Ore) { case 1://Copper return 10; case 2://Tin return 10; case 3://Iron return 35; case 4://Silver return 42; case 5://Coal return 50; case 6://Gold return 60; case 7://Mithril return 90; case 8://Adamantite return 120; case 9://Runite return 200; case 10://Limestone return 5; case 11://Elemental return 20; } return -1; } public int getLevelForOre(int Ore) { switch (Ore) { case 1://Copper return 0; case 2://Tin return 0; case 3://Iron return 15; case 4://Silver return 20; case 5://Coal return 30; case 6://Gold return 40; case 7://Mithril return 55; case 8://Adamantite return 70; case 9://Runite return 80; case 10://Limestone return 1; case 11://Elemental return 10; } return -1; } public int getLevelForPickAxe(int axe) { switch (axe) { case 1265://Bronze Pickaxe return 0; case 1267://Iron Pickaxe return 0; case 1269://Steel Pickaxe return 5; case 1271://Mithril Pickaxe return 21; case 1273://Adamant Pickaxe return 31; case 1275://Rune Pickaxe return 41; } return -1; } public void setAnimAndSpeed(int ore,int axe,int level) { switch(axe) { case 1265://Bronze Pickaxe anim = 625; speed = 1; break; case 1267://Iron Pickaxe anim = 626; speed = 2; break; case 1269://Steel Pickaxe anim = 627; speed = 5; break; case 1271://Mithril Pickaxe anim = 629; speed = 13; break; case 1273://Adamant Pickaxe anim = 628; speed = 20; break; case 1275://Rune Pickaxe anim = 624; speed = 30; break; } speed = (speed - (speed * 2)) / 10; time = ( ( level / getLevelForOre(ore) )) - speed; if (time < 0) time = 1; if (time == 1) anim++; } }
Add this in it.
Now go to your Player class.Code:case 2110: case 2090: case 2091:/* Copper */ case 2094: case 2095:/* Tin */ case 2092: case 2093:/* Iron */ case 2100: case 2101:/* Silver */ case 2098: case 2099:/* Gold */ case 2096: case 2097:/* Coal */ case 2102: case 2103:/* Mithril */ case 2104: case 2105:/* Adamantite */ case 2106: case 2107:/* Rune */ case 4028: case 4029: case 4030:/* Limestone( */ case 6669: case 6670: case 6671:/* Elemental */ p.mi = new Mining(p); p.mi.startCutting(objectId); break;
And add this :and this elsewhere in that classCode:public Mining mi;Now you're done I guess, don't post your errors here, don't ask questions, and most of all, don't cry.Code:mi.process();
Credit goes to that guy who made that woodcutting stuff, I just converted to Mining.
hey how comes when i make a new .java file the .class file of it doesnt show?
hey can u please realse ur firstobject or anyone tell me how to add firstobject.java please
EDIT: ALREADY GOT IT LOL ITS JUST A DIFFERENT NAME![]()
That goes in my siggy.
And a class file is the result of the compiler compiling a java file.
Badboy, if you don't have it, forget 'bout this.
oh and is this for rs2e v2?
where do i add thease
HELP WITH THISCode:public Mining mi; mi.process();
Code:------------ Compiling players ------------ .\RS2E\Players\Player.java:429: cannot find symbol symbol : class Mining location: class RS2E.Players.Player public Mining mi; ^ .\RS2E\Packets\ObjectClick1.java:67: cannot find symbol symbol : class Mining location: class RS2E.Packets.ObjectClick1 p.mi = new Mining(p); ^ .\RS2E\Packets\ObjectClick1.java:68: cannot find symbol symbol : variable objectId location: class RS2E.Packets.ObjectClick1 p.mi.startCutting(objectId); ^ 3 errors ------------ Compiling packets ------------ .\RS2E\Players\Player.java:429: cannot find symbol symbol : class Mining location: class RS2E.Players.Player public Mining mi; ^ .\RS2E\Packets\ObjectClick1.java:67: cannot find symbol symbol : class Mining location: class RS2E.Packets.ObjectClick1 p.mi = new Mining(p); ^ .\RS2E\Packets\ObjectClick1.java:68: cannot find symbol symbol : variable objectId location: class RS2E.Packets.ObjectClick1 p.mi.startCutting(objectId); ^ 3 errors ------------ Compiling util ------------ ------------ Compiling world ------------ .\RS2E\Players\Player.java:429: cannot find symbol symbol : class Mining location: class RS2E.Players.Player public Mining mi; ^ .\RS2E\Packets\ObjectClick1.java:67: cannot find symbol symbol : class Mining location: class RS2E.Packets.ObjectClick1 p.mi = new Mining(p); ^ .\RS2E\Packets\ObjectClick1.java:68: cannot find symbol symbol : variable objectId location: class RS2E.Packets.ObjectClick1 p.mi.startCutting(objectId); ^ 3 errors ------------ Compiling EquipReq Package ------------ .\RS2E\Players\Player.java:429: cannot find symbol symbol : class Mining location: class RS2E.Players.Player public Mining mi; ^ .\RS2E\Packets\ObjectClick1.java:67: cannot find symbol symbol : class Mining location: class RS2E.Packets.ObjectClick1 p.mi = new Mining(p); ^ .\RS2E\Packets\ObjectClick1.java:68: cannot find symbol symbol : variable objectId location: class RS2E.Packets.ObjectClick1 p.mi.startCutting(objectId); ^ 3 errors ------------ Compiling main ------------ .\RS2E\Players\Player.java:429: cannot find symbol symbol : class Mining location: class RS2E.Players.Player public Mining mi; ^ .\RS2E\Packets\ObjectClick1.java:67: cannot find symbol symbol : class Mining location: class RS2E.Packets.ObjectClick1 p.mi = new Mining(p); ^ .\RS2E\Packets\ObjectClick1.java:68: cannot find symbol symbol : variable objectId location: class RS2E.Packets.ObjectClick1 p.mi.startCutting(objectId); ^ 3 errors ------------ Compile complete ------------ Press any key to continue . . .
K understood?Now you're done I guess, don't post your errors here, don't ask questions, and most of all, don't cry.
oh dont worry ill convert it for us yh it will take me 3 mins
TY TY TY VM.
If you can cna u convert the wcing one pwease as well?
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