Thread: 718 exp rates the correct way

Page 1 of 2 12 LastLast
Results 1 to 10 of 13
  1. #1 718 exp rates the correct way 
    Registered Member
    Join Date
    Feb 2012
    Posts
    74
    Thanks given
    0
    Thanks received
    0
    Rep Power
    2
    This will be showing you how to change the exp rates in 718

    in skills.java (if it's not skills it might be "skill.java" without the s) Search for ;

    Code:
    		if (player.getAuraManager().usingWisdom())
    			exp *= 1.025;
    under that you can add something like this

    Code:
    		if (skill != HITPOINTS)
    			exp *= 70;
    Now this is for any skill so if you want att str defence range and mage ;

    Code:
    	if (skill != ATTACK)
    			exp *= 70;
    		if (skill != STRENGTH)
    			exp *= 70;
    		if (skill != DEFENCE)
    			exp *= 70;
    		if (skill != RANGE)
                            exp *= 70;
    		if (skill != MAGIC)
    			exp *= 70;
    70 is what you want to change for the rates so you could do *= 50; or whatever you perfer

    enjoy
    Reply With Quote  
     

  2. #2  
    #Flippergang

    Alberto's Avatar
    Join Date
    May 2008
    Posts
    756
    Thanks given
    46
    Thanks received
    40
    Rep Power
    121
    hhahahaha Do you understand how to use != ?? This is so bad.
    Hopes and Dreams
    Need something programmed and willing to pay?
    Pm me.
    Reply With Quote  
     

  3. Thankful user:


  4. #3  
    Registered Member iMTiKo's Avatar
    Join Date
    Sep 2012
    Age
    29
    Posts
    79
    Thanks given
    13
    Thanks received
    12
    Rep Power
    12
    You consider this as to be the "correct way"? Lol, this is atrocious.

    This is like the worst way I've seen, it'll fuck up all your exp rates...

    Don't need to do the other ones, only ones needed are combat ones.

    My Settings.XP_RATE is at 10. So it's decent & not too fast experience.
    Code:
    		if (skill == ATTACK || skill == DEFENCE || skill == STRENGTH || skill == RANGE)
    			exp *= 4*Settings.XP_RATE;
    		if (skill == HITPOINTS)
    			exp *= 2*Settings.XP_RATE;
    Put that in the AddXP method, under this:
    Code:
    if (player.getAuraManager().usingWisdom())
    			exp *= 1.025;
    Reply With Quote  
     

  5. Thankful users:


  6. #4  
    Registered Member
    Join Date
    Feb 2012
    Posts
    74
    Thanks given
    0
    Thanks received
    0
    Rep Power
    2
    Thanks guys love to see the support from rune-servers community. =) although, not everyone is like you guys. Plus this is just an example... Note* the reason why i said correct way is because people have been misleading and trolling other people just tried to help....
    Reply With Quote  
     

  7. #5  
    Banned
    Join Date
    Sep 2011
    Posts
    177
    Thanks given
    32
    Thanks received
    13
    Rep Power
    0
    Not the correct way, as stated above, and if people couldn't figure out how to do this, they have no business in RSPS.
    Reply With Quote  
     

  8. #6  
    Registered Member
    Join Date
    Feb 2012
    Posts
    74
    Thanks given
    0
    Thanks received
    0
    Rep Power
    2
    Anarchy, maybe they want to learn? Also, you have no business telling people what they should be doing. We should be help the noobs as well as veteran members to help the community grow as a whole, not in numbers but in knowledge. Maybe you should say something nice like.... thanks for contributing, or nice try, or good work, or even a 1 word answer like nice.
    Reply With Quote  
     

  9. #7  
    Banned

    Join Date
    Dec 2011
    Age
    28
    Posts
    1,323
    Thanks given
    146
    Thanks received
    151
    Rep Power
    0
    Thanks for explaining, can help some people but luckily I got taught by a great friend of mine, I'll tell you over skype tomorrow.
    Reply With Quote  
     

  10. #8  
    Registered Member
    Join Date
    Feb 2012
    Posts
    74
    Thanks given
    0
    Thanks received
    0
    Rep Power
    2
    Thanks pep, glad everyone isn't a jerk >.>
    Reply With Quote  
     

  11. #9  
    Strive for whats best.

    Chaz's Avatar
    Join Date
    Jul 2012
    Age
    28
    Posts
    2,499
    Thanks given
    376
    Thanks received
    614
    Rep Power
    170
    Quote Originally Posted by climatikk View Post
    We should be help the noobs
    That's why you posted this topic for your self? am i right?
    Reply With Quote  
     

  12. #10  
    Super Donator


    Join Date
    Jun 2007
    Age
    31
    Posts
    2,157
    Thanks given
    316
    Thanks received
    282
    Rep Power
    779
    Code:
    	        if (skill != ATTACK)
    			exp *= 70;
    		if (skill != STRENGTH)
    			exp *= 70;
    		if (skill != DEFENCE)
    			exp *= 70;
    		if (skill != RANGE)
                            exp *= 70;
    		if (skill != MAGIC)
    			exp *= 70;
    So if the skill is say: Slayer. Its not in the list above, so we get

    70 * 70 * 70 * 70 * 70 = 1,680,700,000x the XP it should be. Nice one
    Reply With Quote  
     

  13. Thankful users:


Page 1 of 2 12 LastLast

Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Similar Threads

  1. 718 combat exp rates?
    By RuneEclipse in forum Help
    Replies: 3
    Last Post: 07-04-2016, 02:37 PM
  2. Exp Rates 718
    By Amnesia` in forum Help
    Replies: 1
    Last Post: 08-01-2012, 10:26 PM
  3. [PI] Exp Rates..?
    By hezi in forum Help
    Replies: 1
    Last Post: 08-31-2011, 09:39 PM
  4. EXP Rates
    By artist in forum Help
    Replies: 2
    Last Post: 05-28-2011, 06:18 PM
  5. [PI] Exp Rates
    By Matt0wn3r in forum Help
    Replies: 1
    Last Post: 11-06-2010, 06:41 PM
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •