This doesnt even work for Espeon + Your missing alot of codes for this, like WalkingTo, and how to put the stuff to make the walking work into playerOption3.java. Lmao
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This doesnt even work for Espeon + Your missing alot of codes for this, like WalkingTo, and how to put the stuff to make the walking work into playerOption3.java. Lmao
Whould that work? Btw it doesnt even face player 1 when i try to follow... =.= and doesnt walk to him or nothing just stands still idk why thats doing it.Code:public void WalkingTo(int x, int y) { int firstX = x - (mapRegionX - 6) * 8; int firstY = y - (mapRegionY - 6) * 8; Engine.playerMovement.resetWalkingQueue(this); Engine.playerMovement.addToWalkingQueue(this, firstX, firstY); appearanceUpdateReq = true; updateReq = true; }
Im using espeon 508, and i added it 100% correctly and when my player follows me he goes inside me. And when i walk it follows, etc. But if i stop he ends up inside me. How i fix? Does this only work for 508? The stuff i added that you didnt have in your tutorial was the engine static code.
- I had to add this code so the compile will work.Code:public static PlayerFollow playerFollow = new PlayerFollow();
Do you not know how to follow a tutorial properly? Or this wasn't converted properly.
This is the original tutorial I made
http://www.rune-server.org/runescape...ipped-tho.html
So you can use that unless converting rs2hd to espeon is tooo hard for youuu
I did everything on this tutorial. The following works 100% like it post to, Sept the player ends up inside the other player when following.
For Example:
I Follow a player, Then they stop. I will end up in that spot as them as in "Death dot" I think this following needs a distance added to it, like follow 1 square away. Because theres no distance at all.
Nice Tutorial, But i seem to get the same problem as SnOwFoX.
Edit: Anyone know how to fix?
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