Thread: [508+] Real RuneScape following (DANCE)

Page 3 of 5 FirstFirst 12345 LastLast
Results 21 to 30 of 46
  1. #21  
    Registered Member
    Dark Regen's Avatar
    Join Date
    Jan 2009
    Posts
    678
    Thanks given
    184
    Thanks received
    22
    Rep Power
    185
    Quote Originally Posted by brkownz View Post
    this isn't needed
    Code:
            int i = player1.absY - player.absY;
    	int j = player.absX + 1;
    	int k = player.absY + 1;
    	boolean isOwner = false;
    i was just talking about the nullpointer and what would cause it.
    Oh. Thank you ill delete it.
    Reply With Quote  
     

  2. #22  
    Banned
    Join Date
    Jul 2010
    Age
    30
    Posts
    835
    Thanks given
    127
    Thanks received
    43
    Rep Power
    0
    This doesnt even work for Espeon + Your missing alot of codes for this, like WalkingTo, and how to put the stuff to make the walking work into playerOption3.java. Lmao
    Reply With Quote  
     

  3. #23  
    Hi.

    'Mystic Flow's Avatar
    Join Date
    Nov 2007
    Posts
    7,146
    Thanks given
    256
    Thanks received
    1,252
    Rep Power
    3714
    Quote Originally Posted by SnOwFoX View Post
    This doesnt even work for Espeon + Your missing alot of codes for this, like WalkingTo, and how to put the stuff to make the walking work into playerOption3.java. Lmao
    You obviously don't know how to properly do a tutorial then, WalkingTo is a method not included in Espeon but it's called 'playerWalking' in z508 so you might want to check that out.

    + I made the system myself and it's not hard to convert it to other sources.



    Reply With Quote  
     

  4. #24  
    Banned
    Join Date
    Jul 2010
    Age
    30
    Posts
    835
    Thanks given
    127
    Thanks received
    43
    Rep Power
    0
    Code:
    public void WalkingTo(int x, int y) {
            int firstX = x - (mapRegionX - 6) * 8;
            int firstY = y - (mapRegionY - 6) * 8;
            Engine.playerMovement.resetWalkingQueue(this);
            Engine.playerMovement.addToWalkingQueue(this, firstX, firstY);
            appearanceUpdateReq = true;
            updateReq = true;
        }
    Whould that work? Btw it doesnt even face player 1 when i try to follow... =.= and doesnt walk to him or nothing just stands still idk why thats doing it.
    Reply With Quote  
     

  5. #25  
    Banned
    Join Date
    Jul 2010
    Age
    30
    Posts
    835
    Thanks given
    127
    Thanks received
    43
    Rep Power
    0
    Im using espeon 508, and i added it 100% correctly and when my player follows me he goes inside me. And when i walk it follows, etc. But if i stop he ends up inside me. How i fix? Does this only work for 508? The stuff i added that you didnt have in your tutorial was the engine static code.

    Code:
    public static PlayerFollow playerFollow = new PlayerFollow();
    - I had to add this code so the compile will work.
    Reply With Quote  
     

  6. #26  
    Hi.

    'Mystic Flow's Avatar
    Join Date
    Nov 2007
    Posts
    7,146
    Thanks given
    256
    Thanks received
    1,252
    Rep Power
    3714
    Quote Originally Posted by SnOwFoX View Post
    Im using espeon 508, and i added it 100% correctly and when my player follows me he goes inside me. And when i walk it follows, etc. But if i stop he ends up inside me. How i fix? Does this only work for 508? The stuff i added that you didnt have in your tutorial was the engine static code.

    Code:
    public static PlayerFollow playerFollow = new PlayerFollow();
    - I had to add this code so the compile will work.
    Do you not know how to follow a tutorial properly? Or this wasn't converted properly.

    This is the original tutorial I made

    http://www.rune-server.org/runescape...ipped-tho.html

    So you can use that unless converting rs2hd to espeon is tooo hard for youuu



    Reply With Quote  
     

  7. #27  
    Banned
    Join Date
    Jul 2010
    Age
    30
    Posts
    835
    Thanks given
    127
    Thanks received
    43
    Rep Power
    0
    I did everything on this tutorial. The following works 100% like it post to, Sept the player ends up inside the other player when following.

    For Example:

    I Follow a player, Then they stop. I will end up in that spot as them as in "Death dot" I think this following needs a distance added to it, like follow 1 square away. Because theres no distance at all.
    Reply With Quote  
     

  8. #28  
    Registered Member
    Dark Regen's Avatar
    Join Date
    Jan 2009
    Posts
    678
    Thanks given
    184
    Thanks received
    22
    Rep Power
    185
    Quote Originally Posted by SnOwFoX View Post
    I did everything on this tutorial. The following works 100% like it post to, Sept the player ends up inside the other player when following.

    For Example:

    I Follow a player, Then they stop. I will end up in that spot as them as in "Death dot" I think this following needs a distance added to it, like follow 1 square away. Because theres no distance at all.
    Then code it yourself fucker
    Reply With Quote  
     

  9. #29  
    Super Donator

    Sir Zap's Avatar
    Join Date
    Mar 2009
    Age
    28
    Posts
    1,395
    Thanks given
    336
    Thanks received
    80
    Rep Power
    567
    Quote Originally Posted by GloryScape View Post
    Then code it yourself fucker
    +1

    OT:
    good job
    Reply With Quote  
     

  10. #30  
    Registered Member
    Join Date
    Jan 2011
    Age
    34
    Posts
    3
    Thanks given
    0
    Thanks received
    0
    Rep Power
    0
    Nice Tutorial, But i seem to get the same problem as SnOwFoX.

    Edit: Anyone know how to fix?
    Reply With Quote  
     

Page 3 of 5 FirstFirst 12345 LastLast

Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Similar Threads

  1. Replies: 21
    Last Post: 08-31-2010, 02:07 PM
  2. Surrender the dance floor - Just dance
    By Alpinestars in forum Music
    Replies: 1
    Last Post: 10-08-2009, 11:55 PM
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •