Difficulty: 2
Description:
This will base your strength and range from PKPoints, this is very simple and will serve good for a PK server, Every kill you will gain a PK Point and these will give you extra strength.
Tested Base:
Pali's [Bluecore 508]
In Player.Java declare this:
Code:
public int pkpoints = 0;
Next find:
Code:
public void dropAllItems(int playerGetId)
Around there you should see something like:
Code:
if(playerGetId != playerId)
{
Below that add:
Code:
p2.pkpoints = p2.pkpoints + 1;
p2.frames.sendMessage(p2, p2.username + " you now have " + p2.pkpoints + " PK Points");
Save & Close
Next open PlayerNPCCombat.java
Find:
Code:
int a = p.skillLvl[2];
Replace this with:
Code:
int a = 1 + p.pkpoints;
Next Find:
Code:
int a = p.skillLvl[4];
Replace this with:
Code:
int a = 1 + p.pkpoints;