Thread: [508] Object spawner from file V2 {Converted to Palidino's Base}

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  1. #11  
    Registered Member enjoi pker's Avatar
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    omfg!!Thank you so much [email protected]!


    Crystalpk909:
    Working on being a great zerker pure!
    Lunar Diplomacy is my next objective.
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  2. #12  
    Ultimate Server V2
    Guest
    Uhm are the format thing as:

    Code:
    *	C(1)	X(1000)	Y(1000)	H(0)	N(Something)	D(0)	T(10)	*
    Because it doesnt spawn anything for me...
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  3. #13  
    Registered Member I pk3r I's Avatar
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    .\palidino76\rs2\Engine.java:31: package palidino76.rs2.object does not exist
    import palidino76.rs2.object.Object;
    ^
    .\palidino76\rs2\Engine.java:32: package palidino76.rs2.object.loading does not
    exist
    import palidino76.rs2.object.loading.ObjectLoader;
    ^
    .\palidino76\rs2\Engine.java:59: cannot find symbol
    symbol : class ObjectLoader
    location: class palidino76.rs2.Engine
    public static final ObjectLoader objectLoader = new ObjectLoader();
    ^
    .\palidino76\rs2\io\PacketManager.java:21: package palidino76.rs2.object.loading
    does not exist
    import palidino76.rs2.object.loading.ObjectDefinitions;
    ^
    .\palidino76\rs2\io\Frames.java:248: createObject(palidino76.rs2.players.Player,
    int,int,int,int,int,int) is already defined in palidino76.rs2.io.Frames
    public void createObject(Player p, int objectId, int height, int objectX
    , int objectY, int face, int type)
    ^
    .\palidino76\rs2\Engine.java:59: cannot find symbol
    symbol : class ObjectLoader
    location: class palidino76.rs2.Engine
    public static final ObjectLoader objectLoader = new ObjectLoader();
    ^
    6 errors
    .\palidino76\rs2\io\Frames.java:248: createObject(palidino76.rs2.players.Player,
    int,int,int,int,int,int) is already defined in palidino76.rs2.io.Frames
    public void createObject(Player p, int objectId, int height, int objectX
    , int objectY, int face, int type)
    ^
    .\palidino76\rs2\Engine.java:31: package palidino76.rs2.object does not exist
    import palidino76.rs2.object.Object;
    ^
    .\palidino76\rs2\Engine.java:32: package palidino76.rs2.object.loading does not
    exist
    import palidino76.rs2.object.loading.ObjectLoader;
    ^
    .\palidino76\rs2\Engine.java:59: cannot find symbol
    symbol : class ObjectLoader
    location: class palidino76.rs2.Engine
    public static final ObjectLoader objectLoader = new ObjectLoader();
    ^
    .\palidino76\rs2\io\PacketManager.java:21: package palidino76.rs2.object.loading
    does not exist
    import palidino76.rs2.object.loading.ObjectDefinitions;
    ^
    .\palidino76\rs2\Engine.java:59: cannot find symbol
    symbol : class ObjectLoader
    location: class palidino76.rs2.Engine
    public static final ObjectLoader objectLoader = new ObjectLoader();
    ^
    6 errors
    .\palidino76\rs2\io\Frames.java:248: createObject(palidino76.rs2.players.Player,
    int,int,int,int,int,int) is already defined in palidino76.rs2.io.Frames
    public void createObject(Player p, int objectId, int height, int objectX
    , int objectY, int face, int type)
    ^
    .\palidino76\rs2\Engine.java:31: package palidino76.rs2.object does not exist
    import palidino76.rs2.object.Object;
    ^
    .\palidino76\rs2\Engine.java:32: package palidino76.rs2.object.loading does not
    exist
    import palidino76.rs2.object.loading.ObjectLoader;
    ^
    .\palidino76\rs2\Engine.java:59: cannot find symbol
    symbol : class ObjectLoader
    location: class palidino76.rs2.Engine
    public static final ObjectLoader objectLoader = new ObjectLoader();
    ^
    .\palidino76\rs2\io\PacketManager.java:21: package palidino76.rs2.object.loading
    does not exist
    import palidino76.rs2.object.loading.ObjectDefinitions;
    ^
    .\palidino76\rs2\Engine.java:59: cannot find symbol
    symbol : class ObjectLoader
    location: class palidino76.rs2.Engine
    public static final ObjectLoader objectLoader = new ObjectLoader();
    ^
    6 errors
    .\palidino76\rs2\io\Frames.java:248: createObject(palidino76.rs2.players.Player,
    int,int,int,int,int,int) is already defined in palidino76.rs2.io.Frames
    public void createObject(Player p, int objectId, int height, int objectX
    , int objectY, int face, int type)
    ^
    .\palidino76\rs2\Engine.java:31: package palidino76.rs2.object does not exist
    import palidino76.rs2.object.Object;
    ^
    .\palidino76\rs2\Engine.java:32: package palidino76.rs2.object.loading does not
    exist
    import palidino76.rs2.object.loading.ObjectLoader;
    ^
    .\palidino76\rs2\Engine.java:59: cannot find symbol
    symbol : class ObjectLoader
    location: class palidino76.rs2.Engine
    public static final ObjectLoader objectLoader = new ObjectLoader();
    ^
    .\palidino76\rs2\io\PacketManager.java:21: package palidino76.rs2.object.loading
    does not exist
    import palidino76.rs2.object.loading.ObjectDefinitions;
    ^
    .\palidino76\rs2\Engine.java:59: cannot find symbol
    symbol : class ObjectLoader
    location: class palidino76.rs2.Engine
    public static final ObjectLoader objectLoader = new ObjectLoader();
    ^
    6 errors
    .\palidino76\rs2\io\Frames.java:248: createObject(palidino76.rs2.players.Player,
    int,int,int,int,int,int) is already defined in palidino76.rs2.io.Frames
    public void createObject(Player p, int objectId, int height, int objectX
    , int objectY, int face, int type)
    ^
    .\palidino76\rs2\Engine.java:31: package palidino76.rs2.object does not exist
    import palidino76.rs2.object.Object;
    ^
    .\palidino76\rs2\Engine.java:32: package palidino76.rs2.object.loading does not
    exist
    import palidino76.rs2.object.loading.ObjectLoader;
    ^
    .\palidino76\rs2\Engine.java:59: cannot find symbol
    symbol : class ObjectLoader
    location: class palidino76.rs2.Engine
    public static final ObjectLoader objectLoader = new ObjectLoader();
    ^
    .\palidino76\rs2\io\PacketManager.java:21: package palidino76.rs2.object.loading
    does not exist
    import palidino76.rs2.object.loading.ObjectDefinitions;
    ^
    .\palidino76\rs2\Engine.java:59: cannot find symbol
    symbol : class ObjectLoader
    location: class palidino76.rs2.Engine
    public static final ObjectLoader objectLoader = new ObjectLoader();
    ^
    6 errors
    .\palidino76\rs2\io\Frames.java:248: createObject(palidino76.rs2.players.Player,
    int,int,int,int,int,int) is already defined in palidino76.rs2.io.Frames
    public void createObject(Player p, int objectId, int height, int objectX
    , int objectY, int face, int type)
    ^
    .\palidino76\rs2\io\PacketManager.java:21: package palidino76.rs2.object.loading
    does not exist
    import palidino76.rs2.object.loading.ObjectDefinitions;
    ^
    .\palidino76\rs2\Engine.java:31: package palidino76.rs2.object does not exist
    import palidino76.rs2.object.Object;
    ^
    .\palidino76\rs2\Engine.java:32: package palidino76.rs2.object.loading does not
    exist
    import palidino76.rs2.object.loading.ObjectLoader;
    ^
    .\palidino76\rs2\Engine.java:59: cannot find symbol
    symbol : class ObjectLoader
    location: class palidino76.rs2.Engine
    public static final ObjectLoader objectLoader = new ObjectLoader();
    ^
    .\palidino76\rs2\Engine.java:59: cannot find symbol
    symbol : class ObjectLoader
    location: class palidino76.rs2.Engine
    public static final ObjectLoader objectLoader = new ObjectLoader();
    ^
    6 errors
    .\palidino76\rs2\io\Frames.java:248: createObject(palidino76.rs2.players.Player,
    int,int,int,int,int,int) is already defined in palidino76.rs2.io.Frames
    public void createObject(Player p, int objectId, int height, int objectX
    , int objectY, int face, int type)
    ^
    .\palidino76\rs2\Engine.java:31: package palidino76.rs2.object does not exist
    import palidino76.rs2.object.Object;
    ^
    .\palidino76\rs2\Engine.java:32: package palidino76.rs2.object.loading does not
    exist
    import palidino76.rs2.object.loading.ObjectLoader;
    ^
    .\palidino76\rs2\Engine.java:59: cannot find symbol
    symbol : class ObjectLoader
    location: class palidino76.rs2.Engine
    public static final ObjectLoader objectLoader = new ObjectLoader();
    ^
    .\palidino76\rs2\io\PacketManager.java:21: package palidino76.rs2.object.loading
    does not exist
    import palidino76.rs2.object.loading.ObjectDefinitions;
    ^
    .\palidino76\rs2\Engine.java:59: cannot find symbol
    symbol : class ObjectLoader
    location: class palidino76.rs2.Engine
    public static final ObjectLoader objectLoader = new ObjectLoader();
    ^
    6 errors
    .\palidino76\rs2\io\Frames.java:248: createObject(palidino76.rs2.players.Player,
    int,int,int,int,int,int) is already defined in palidino76.rs2.io.Frames
    public void createObject(Player p, int objectId, int height, int objectX
    , int objectY, int face, int type)
    ^
    .\palidino76\rs2\Engine.java:31: package palidino76.rs2.object does not exist
    import palidino76.rs2.object.Object;
    ^
    .\palidino76\rs2\Engine.java:32: package palidino76.rs2.object.loading does not
    exist
    import palidino76.rs2.object.loading.ObjectLoader;
    ^
    .\palidino76\rs2\Engine.java:59: cannot find symbol
    symbol : class ObjectLoader
    location: class palidino76.rs2.Engine
    public static final ObjectLoader objectLoader = new ObjectLoader();
    ^
    .\palidino76\rs2\io\PacketManager.java:21: package palidino76.rs2.object.loading
    does not exist
    import palidino76.rs2.object.loading.ObjectDefinitions;
    ^
    .\palidino76\rs2\Engine.java:59: cannot find symbol
    symbol : class ObjectLoader
    location: class palidino76.rs2.Engine
    public static final ObjectLoader objectLoader = new ObjectLoader();
    ^
    6 errors
    .\palidino76\rs2\Engine.java:31: package palidino76.rs2.object does not exist
    import palidino76.rs2.object.Object;
    ^
    .\palidino76\rs2\Engine.java:32: package palidino76.rs2.object.loading does not
    exist
    import palidino76.rs2.object.loading.ObjectLoader;
    ^
    .\palidino76\rs2\Engine.java:59: cannot find symbol
    symbol : class ObjectLoader
    location: class palidino76.rs2.Engine
    public static final ObjectLoader objectLoader = new ObjectLoader();
    ^
    .\palidino76\rs2\io\PacketManager.java:21: package palidino76.rs2.object.loading
    does not exist
    import palidino76.rs2.object.loading.ObjectDefinitions;
    ^
    .\palidino76\rs2\io\Frames.java:248: createObject(palidino76.rs2.players.Player,
    int,int,int,int,int,int) is already defined in palidino76.rs2.io.Frames
    public void createObject(Player p, int objectId, int height, int objectX
    , int objectY, int face, int type)
    ^
    .\palidino76\rs2\Engine.java:59: cannot find symbol
    symbol : class ObjectLoader
    location: class palidino76.rs2.Engine
    public static final ObjectLoader objectLoader = new ObjectLoader();
    ^
    6 errors
    Prima qualquer tecla para continuar . . .
    Whats wrong??
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  4. #14  
    Registered Member
    wizzyt21's Avatar
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    Quote Originally Posted by Ultimate Server V2 View Post
    Uhm are the format thing as:

    Code:
    *	C(1)	X(1000)	Y(1000)	H(0)	N(Something)	D(0)	T(10)	*
    Because it doesnt spawn anything for me...
    Yes, remember where there is:
    Code:
    T(10)
    You might sometimes have to change it..
    10 is for portals, coffins and everything that's on the floor and not doors or some walls.
    Also, check your X and Y points.. 1 won't work because it isn't a floor object! Hope you understand!
    Last edited by wizzyt21; 12-06-2008 at 09:31 AM. Reason: Double posting is not allowed!
    YOU JUST GOT KNOCKED THE F*CK UP.
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  5. #15  
    Registered Member
    wizzyt21's Avatar
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    Lol, accidentally posted again.. I pk3r I:
    PM me everything edited in this tut, and what files you have and replace them with the one that I'll fix for you base.
    YOU JUST GOT KNOCKED THE F*CK UP.
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  6. #16  
    Registered Member
    Lingerz's Avatar
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    I can't actually see where I add objects in...
    I can barely see anything in this:

    Code:
    @created by [email protected]
    @Type 9: [email protected]
    @Directions: TYPE(10): 0-North, 1-East, 2-South, [email protected]
    @Directions: TYPE(11): 0-North East, 1-South East, 2-South West, 3-North [email protected]
    @usage:object id, x, y, height, name, direction, type(10 is used for basic dirs like north, south etc.. , 11 is ued for stuff like north-east, south-west..)@
    *	C(99120     X(3116)	Y(9686)	H(0)	N(AUTO)	    D(0)	 T(11)	
    *	C(6)     X(3221)    Y(3221)   H(0)      N(Dwarf Multicannon)	 D(0)	   T(10)
    Kill Process
    I just deleted all the complete and utter crap you had in there. Looks alot neater and readable now.

    Thanks though
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  7. #17  
    Registered Member
    Shamon King's Avatar
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    Quote Originally Posted by momosherilly View Post
    Ant!mated... doors.... I will not release.)
    People still haven't figured out doors? Thats the first thing I did on my source was get all the doors and ladders working.

    Anyways looks good I'll add it after I shovel.
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  8. #18  
    Registered Member
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    leetage ownage
    YOU JUST GOT KNOCKED THE F*CK UP.
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  9. #19  
    Meh. I can't code.

    Soulevoker's Avatar
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    I cant get any object to spawn help plox?

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  10. #20  
    Registered Member walid's Avatar
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    nice, keep doing great job !
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