Thread: [718/830] Texture transparency fix

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  1. #1 [718/830] Texture transparency fix 
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    Pretty simple fix, but this should fix the issue alot of people are having where their textures look like this:

    Inside the client, in both Class157 and Class61, change this bit of code:

    Code:
    class53.blendType * -2138060883 == 2
    To:

    Code:
    class53.blendType * -2138060883 != 0
    Same thing applies to other revision, just different class ids/variable names.
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    730? i do 731 myself and im 100% sure this will only make it worse

    perhaps you mean 830+ since this is required for rs3 rendering though
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    Quote Originally Posted by Savions View Post
    730? i do 731 myself and im 100% sure this will only make it worse

    perhaps you mean 830+ since this is required for rs3 rendering though
    Yea, stupid typo. What's a good way to contact a mod for modification?
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    Quote Originally Posted by clem585 View Post
    Pretty simple fix, but this should fix the issue alot of people are having where their textures look like this:

    Inside the client, in both Class157 and Class61, change this bit of code:

    Code:
    class53.blendType * -2138060883 == 2
    To:

    Code:
    class53.blendType * -2138060883 != 0
    Same thing applies to other revision, just different class ids/variable names.
    Thanks for this, been looking around for this for quite some time.
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    Quote Originally Posted by clem585 View Post
    Yea, stupid typo. What's a good way to contact a mod for modification?
    Just double-tap the title and edit it.
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    im not having issues with textures on objects im having issues with textures on magic logs not sure if this is the same exact thing but not sure 742/895
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    Quote Originally Posted by oblivion742 View Post
    im not having issues with textures on objects im having issues with textures on magic logs not sure if this is the same exact thing but not sure 742/895
    This issue should affect almost all textures including objects from what I remember. If your problem is limited to items, I'm guessing it's something item-specific. Have you repacked your items recently? Maybe your textures/items don't match (different revisions) so that's why you have this issue?
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    this works fine in opengl but directx is a different story causes black textures with trees and npcs anyone figure this out
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