Thread: Potion timers

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  1. #21  
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    Quote Originally Posted by Tristam View Post
    ah ok =p thanks
    didnt know
    I just did it in 667 by editing the client. Tested with the original tutorial images.

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  2. #22  
    van 't stad

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    Quote Originally Posted by Qwaz View Post
    I just did it in 667 by editing the client. Tested with the original tutorial images.

    Nice job man
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  3. #23  
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    need the summoning icon and anti poison reduced more :/
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    Quote Originally Posted by Falconpunch View Post
    Player.java buddy. find init() or something like that and find where it adds the starter and do what someone mentioned above (Although an int is 4 scrublords)
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  4. #24  
    van 't stad

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    Quote Originally Posted by Loyalty_ View Post
    need the summoning icon and anti poison reduced more :/
    use this https://tinypng.com/
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  5. #25  
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    could link me to that rs editor v1.4

    so then do have put sprite id where the 3016

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  6. #26  
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    Quote Originally Posted by deaneo88 View Post
    could link me to that rs editor v1.4

    so then do have put sprite id where the 3016

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    no change it to were every your posion images are in the Editor mine is "12180"

    Quote Originally Posted by omglolomghi View Post
    okay thanks
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    Quote Originally Posted by Falconpunch View Post
    Player.java buddy. find init() or something like that and find where it adds the starter and do what someone mentioned above (Although an int is 4 scrublords)
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  7. #27  
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    very nice job man! only thing i don't really get is were i should put this:
    Code:
    ovl
    player.getPackets().sendHideIComponent(3016, 0, false);
    renewal
    player.getPackets().sendHideIComponent(3016, 1, false);
    antifire
    player.getPackets().sendHideIComponent(3016, 2, false);
    antipoison
    player.getPackets().sendHideIComponent(3016, 3, false);
    summ pouch
    player.getPackets().sendHideIComponent(3016, 4, false);
    if you could just help me out here, that would be sweet.

    Tnx in advance, Noobs Own
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  8. #28  
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    Why when you drink again does the timer suddenly go ultra fast?
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  9. #29  
    van 't stad

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    Quote Originally Posted by BoomScape View Post
    Why when you drink again does the timer suddenly go ultra fast?
    My code here is very poorly done (I rewrote it completetly for my server), I would suggest you this code https://www.rune-server.ee/runescape...t-process.html provided by Professor Oak, way cleaner way of using a timer
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  10. #30  
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    This is actually so sick! Possibly will use
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