Hi Rune-Server! The other day I hardcoded 100% Summoning pouch creation and i decided to release it. If you find any bugs etc please tell me! Enjoy!
Code:
//Start of Summoning ~ By RuNnNy
if (def.getName().toLowerCase().contains("obelisk")) {
if (itemUsed == 2859) { //Spirit wolf
if (player.getInventory().contains(12158)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 7)) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 4.8);
player.getInventory().getContainer().remove(new Item(2859));
player.getInventory().getContainer().remove(new Item(12158));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 7));
player.getInventory().getContainer().add(new Item(12526));
player.getInventory().refresh();
player.sendMessage("You make an spirit wolf pouch.");
return;
} else {
player.sendMessage("You need 7 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an gold charm.");
return;
}
}
if (itemUsed == 2138) { //Dreadfowl
if (player.getInventory().contains(12158)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 8)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 4) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 9.3);
player.getInventory().getContainer().remove(new Item(2138));
player.getInventory().getContainer().remove(new Item(12158));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 8));
player.getInventory().getContainer().add(new Item(12043));
player.getInventory().refresh();
player.sendMessage("You make an dreadfowl pouch.");
return;
} else {
player.sendMessage("You need level 4 summoning.");
return;
}
} else {
player.sendMessage("You need 8 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an gold charm.");
return;
}
}
if (itemUsed == 6291) { //Spirit spider
if (player.getInventory().contains(12158)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 8)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 10) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 12.6);
player.getInventory().getContainer().remove(new Item(6291));
player.getInventory().getContainer().remove(new Item(12158));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 8));
player.getInventory().getContainer().add(new Item(12059));
player.getInventory().refresh();
player.sendMessage("You make an spirit spider pouch.");
return;
} else {
player.sendMessage("You need level 10 summoning.");
return;
}
} else {
player.sendMessage("You need 8 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an gold charm.");
return;
}
}
if (itemUsed == 3363) { //Thorny snail
if (player.getInventory().contains(12158)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 9)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 13) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 12.6);
player.getInventory().getContainer().remove(new Item(3363));
player.getInventory().getContainer().remove(new Item(12158));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 9));
player.getInventory().getContainer().add(new Item(12019));
player.getInventory().refresh();
player.sendMessage("You make an thorny snail pouch.");
return;
} else {
player.sendMessage("You need level 13 summoning.");
return;
}
} else {
player.sendMessage("You need 9 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an gold charm.");
return;
}
}
if (itemUsed == 440) { //Granite crab
if (player.getInventory().contains(12158)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 7)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 16) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 21.6);
player.getInventory().getContainer().remove(new Item(440));
player.getInventory().getContainer().remove(new Item(12158));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 9));
player.getInventory().getContainer().add(new Item(12009));
player.getInventory().refresh();
player.sendMessage("You make an granite crab pouch.");
return;
} else {
player.sendMessage("You need level 16 summoning.");
return;
}
} else {
player.sendMessage("You need 7 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an gold charm.");
return;
}
}
if (itemUsed == 6319) { //Spirit mosquito
if (player.getInventory().contains(12158)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 1)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 17) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 46.5);
player.getInventory().getContainer().remove(new Item(6319));
player.getInventory().getContainer().remove(new Item(12158));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 9));
player.getInventory().getContainer().add(new Item(12778));
player.getInventory().refresh();
player.sendMessage("You make an spirit mosquito pouch.");
return;
} else {
player.sendMessage("You need level 17 summoning.");
return;
}
} else {
player.sendMessage("You need 1 spirit shard.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an gold charm.");
return;
}
}
if (itemUsed == 1783) { //Desert wyrm
if (player.getInventory().contains(12159)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 45)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 18) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 31.2);
player.getInventory().getContainer().remove(new Item(1783));
player.getInventory().getContainer().remove(new Item(12159));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 45));
player.getInventory().getContainer().add(new Item(12049));
player.getInventory().refresh();
player.sendMessage("You make an desert wyrm pouch.");
return;
} else {
player.sendMessage("You need level 18 summoning.");
return;
}
} else {
player.sendMessage("You need 45 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an green charm.");
return;
}
}
if (itemUsed == 3095) { //Spirit scorpion
if (player.getInventory().contains(12160)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 57)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 19) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 83.2);
player.getInventory().getContainer().remove(new Item(3095));
player.getInventory().getContainer().remove(new Item(12160));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 57));
player.getInventory().getContainer().add(new Item(12055));
player.getInventory().refresh();
player.sendMessage("You make an spirit scorpion pouch.");
return;
} else {
player.sendMessage("You need level 19 summoning.");
return;
}
} else {
player.sendMessage("You need 57 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an crimson charm.");
return;
}
}
if (itemUsed == 2134) { //Albino rat
if (player.getInventory().contains(12163)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 75)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 23) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 202.4);
player.getInventory().getContainer().remove(new Item(2134));
player.getInventory().getContainer().remove(new Item(12163));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 75));
player.getInventory().getContainer().add(new Item(12067));
player.getInventory().refresh();
player.sendMessage("You make an albino rat pouch.");
return;
} else {
player.sendMessage("You need level 23 summoning.");
return;
}
} else {
player.sendMessage("You need 75 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an blue charm.");
return;
}
}
if (itemUsed == 3138) { //Spirit kalphite
if (player.getInventory().contains(12163)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 51)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 25) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 220);
player.getInventory().getContainer().remove(new Item(3138));
player.getInventory().getContainer().remove(new Item(12163));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 51));
player.getInventory().getContainer().add(new Item(12064));
player.getInventory().refresh();
player.sendMessage("You make an spirit kalphite pouch.");
return;
} else {
player.sendMessage("You need level 25 summoning.");
return;
}
} else {
player.sendMessage("You need 51 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an blue charm.");
return;
}
}
if (itemUsed == 6032) { //Compost mound
if (player.getInventory().contains(12159)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 47)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 28) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 49.8);
player.getInventory().getContainer().remove(new Item(6032));
player.getInventory().getContainer().remove(new Item(12159));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 47));
player.getInventory().getContainer().add(new Item(12091));
player.getInventory().refresh();
player.sendMessage("You make an compost mound pouch.");
return;
} else {
player.sendMessage("You need level 28 summoning.");
return;
}
} else {
player.sendMessage("You need 47 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an green charm.");
return;
}
}
if (itemUsed == 10033) { //Giant chinchompa
if (player.getInventory().contains(12163)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 84)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 29) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 225.2);
player.getInventory().getContainer().remove(new Item(10033));
player.getInventory().getContainer().remove(new Item(12163));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 84));
player.getInventory().getContainer().add(new Item(12800));
player.getInventory().refresh();
player.sendMessage("You make an giant chinchompa pouch.");
return;
} else {
player.sendMessage("You need level 29 summoning.");
return;
}
} else {
player.sendMessage("You need 84 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an blue charm.");
return;
}
}
if (itemUsed == 3325) { //Vampire bat
if (player.getInventory().contains(12160)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 81)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 31) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 136);
player.getInventory().getContainer().remove(new Item(3125));
player.getInventory().getContainer().remove(new Item(12160));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 81));
player.getInventory().getContainer().add(new Item(12053));
player.getInventory().refresh();
player.sendMessage("You make an vampire bat pouch.");
return;
} else {
player.sendMessage("You need level 31 summoning.");
return;
}
} else {
player.sendMessage("You need 81 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an crimson charm.");
return;
}
}
if (itemUsed == 12156) { //Honey badger
if (player.getInventory().contains(12160)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 84)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 32) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 148.8);
player.getInventory().getContainer().remove(new Item(12156));
player.getInventory().getContainer().remove(new Item(12160));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 84));
player.getInventory().getContainer().add(new Item(12065));
player.getInventory().refresh();
player.sendMessage("You make an honey badger pouch.");
return;
} else {
player.sendMessage("You need level 32 summoning.");
return;
}
} else {
player.sendMessage("You need 84 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an crimson charm.");
return;
}
}
if (itemUsed == 1519) { //Beaver
if (player.getInventory().contains(12159)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 72)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 33) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 57.6);
player.getInventory().getContainer().remove(new Item(1519));
player.getInventory().getContainer().remove(new Item(12159));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 72));
player.getInventory().getContainer().add(new Item(12021));
player.getInventory().refresh();
player.sendMessage("You make an beaver pouch.");
return;
} else {
player.sendMessage("You need level 33 summoning.");
return;
}
} else {
player.sendMessage("You need 72 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an greem charm.");
return;
}
}
if (itemUsed == 2349) { //Bronze minotaur
if (player.getInventory().contains(12163)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 102)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 36) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 316.8);
player.getInventory().getContainer().remove(new Item(2349));
player.getInventory().getContainer().remove(new Item(12163));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 102));
player.getInventory().getContainer().add(new Item(12073));
player.getInventory().refresh();
player.sendMessage("You make an bronze minotaur pouch.");
return;
} else {
player.sendMessage("You need level 36 summoning.");
return;
}
} else {
player.sendMessage("You need 102 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an blue charm.");
return;
}
}
if (itemUsed == 6010) { //Bull ant
if (player.getInventory().contains(12158)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 11)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 40) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 52.8);
player.getInventory().getContainer().remove(new Item(6010));
player.getInventory().getContainer().remove(new Item(12158));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 11));
player.getInventory().getContainer().add(new Item(12087));
player.getInventory().refresh();
player.sendMessage("You make an bull ant pouch.");
return;
} else {
player.sendMessage("You need level 40 summoning.");
return;
}
} else {
player.sendMessage("You need 11 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an gold charm.");
return;
}
}
if (itemUsed == 249) { //Macaw
if (player.getInventory().contains(12159)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 78)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 41) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 72.4);
player.getInventory().getContainer().remove(new Item(249));
player.getInventory().getContainer().remove(new Item(12159));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 78));
player.getInventory().getContainer().add(new Item(12071));
player.getInventory().refresh();
player.sendMessage("You make an macaw pouch.");
return;
} else {
player.sendMessage("You need level 41 summoning.");
return;
}
} else {
player.sendMessage("You need 78 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an green charm.");
return;
}
}
if (itemUsed == 12153) { //Evil turnip
if (player.getInventory().contains(12160)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 104)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 42) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 184.8);
player.getInventory().getContainer().remove(new Item(12153));
player.getInventory().getContainer().remove(new Item(12160));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 104));
player.getInventory().getContainer().add(new Item(12051));
player.getInventory().refresh();
player.sendMessage("You make an evil turnip pouch.");
return;
} else {
player.sendMessage("You need level 42 summoning.");
return;
}
} else {
player.sendMessage("You need 104 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an crimson charm.");
return;
}
}
if (itemUsed == 2351) { //iron minotaur
if (player.getInventory().contains(12163)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 125)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 46) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 404.8);
player.getInventory().getContainer().remove(new Item(2351));
player.getInventory().getContainer().remove(new Item(12163));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 125));
player.getInventory().getContainer().add(new Item(12075));
player.getInventory().refresh();
player.sendMessage("You make an iron minotaur pouch.");
return;
} else {
player.sendMessage("You need level 46 summoning.");
return;
}
} else {
player.sendMessage("You need 125 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an blue charm.");
return;
}
}
if (itemUsed == 590) { //Pyrelord
if (player.getInventory().contains(12160)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 111)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 46) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 202.4);
player.getInventory().getContainer().remove(new Item(590));
player.getInventory().getContainer().remove(new Item(12160));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 111));
player.getInventory().getContainer().add(new Item(12816));
player.getInventory().refresh();
player.sendMessage("You make an pyrelord pouch.");
return;
} else {
player.sendMessage("You need level 46 summoning.");
return;
}
} else {
player.sendMessage("You need 111 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an crimson charm.");
return;
}
}
if (itemUsed == 1635) { //Magpie
if (player.getInventory().contains(12159)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 88)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 47) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 83.2);
player.getInventory().getContainer().remove(new Item(1635));
player.getInventory().getContainer().remove(new Item(12159));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 88));
player.getInventory().getContainer().add(new Item(12041));
player.getInventory().refresh();
player.sendMessage("You make an magpie pouch.");
return;
} else {
player.sendMessage("You need level 47 summoning.");
return;
}
} else {
player.sendMessage("You need 88 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an green charm.");
return;
}
}
if (itemUsed == 2132) { //Bloated leech
if (player.getInventory().contains(12160)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 117)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 49) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 215.2);
player.getInventory().getContainer().remove(new Item(2132));
player.getInventory().getContainer().remove(new Item(12160));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 117));
player.getInventory().getContainer().add(new Item(12061));
player.getInventory().refresh();
player.sendMessage("You make an bloated leech pouch.");
return;
} else {
player.sendMessage("You need level 49 summoning.");
return;
}
} else {
player.sendMessage("You need 117 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an crimson charm.");
return;
}
}
if (itemUsed == 9978) { //Spirit terrorbird
if (player.getInventory().contains(12158)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 12)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 52) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 68.4);
player.getInventory().getContainer().remove(new Item(9978));
player.getInventory().getContainer().remove(new Item(12158));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 12));
player.getInventory().getContainer().add(new Item(12007));
player.getInventory().refresh();
player.sendMessage("You make an spirit terrorbird pouch.");
return;
} else {
player.sendMessage("You need level 52 summoning.");
return;
}
} else {
player.sendMessage("You need 12 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an gold charm.");
return;
}
}
if (itemUsed == 1937) { //Spirit jelly
if (player.getInventory().contains(12163)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 151)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 55) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 484);
player.getInventory().getContainer().remove(new Item(1937));
player.getInventory().getContainer().remove(new Item(12163));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 151));
player.getInventory().getContainer().add(new Item(12027));
player.getInventory().refresh();
player.sendMessage("You make an spirit jelly pouch.");
return;
} else {
player.sendMessage("You need level 55 summoning.");
return;
}
} else {
player.sendMessage("You need 151 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an blue charm.");
return;
}
}
if (itemUsed == 311) { //Ibis
if (player.getInventory().contains(12159)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 109)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 56) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 98.8);
player.getInventory().getContainer().remove(new Item(311));
player.getInventory().getContainer().remove(new Item(12159));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 109));
player.getInventory().getContainer().add(new Item(12531));
player.getInventory().refresh();
player.sendMessage("You make an ibis pouch.");
return;
} else {
player.sendMessage("You need level 56 summoning.");
return;
}
} else {
player.sendMessage("You need 109 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an green charm.");
return;
}
}
if (itemUsed == 311) { //Ibis
if (player.getInventory().contains(12159)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 109)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 56) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 98.8);
player.getInventory().getContainer().remove(new Item(311));
player.getInventory().getContainer().remove(new Item(12159));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 109));
player.getInventory().getContainer().add(new Item(12531));
player.getInventory().refresh();
player.sendMessage("You make an ibis pouch.");
return;
} else {
player.sendMessage("You need level 56 summoning.");
return;
}
} else {
player.sendMessage("You need 109 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an green charm.");
return;
}
}
if (itemUsed == 2353) { //Steel minotaur
if (player.getInventory().contains(12163)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 141)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 56) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 492.8);
player.getInventory().getContainer().remove(new Item(2353));
player.getInventory().getContainer().remove(new Item(12163));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 141));
player.getInventory().getContainer().add(new Item(12077));
player.getInventory().refresh();
player.sendMessage("You make an steel minotaur pouch.");
return;
} else {
player.sendMessage("You need level 56 summoning.");
return;
}
} else {
player.sendMessage("You need 141 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an blue charm.");
return;
}
}
if (itemUsed == 10099) { //Spirit graahk
if (player.getInventory().contains(12163)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 154)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 57) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 501.6);
player.getInventory().getContainer().remove(new Item(10099));
player.getInventory().getContainer().remove(new Item(12163));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 154));
player.getInventory().getContainer().add(new Item(12810));
player.getInventory().refresh();
player.sendMessage("You make an spirit graahk pouch.");
return;
} else {
player.sendMessage("You need level 57 summoning.");
return;
}
} else {
player.sendMessage("You need 154 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an blue charm.");
return;
}
}
if (itemUsed == 10103) { //Spirit kyatt
if (player.getInventory().contains(12163)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 153)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 57) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 501.6);
player.getInventory().getContainer().remove(new Item(10103));
player.getInventory().getContainer().remove(new Item(12163));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 153));
player.getInventory().getContainer().add(new Item(12812));
player.getInventory().refresh();
player.sendMessage("You make an spirit kyatt pouch.");
return;
} else {
player.sendMessage("You need level 57 summoning.");
return;
}
} else {
player.sendMessage("You need 153 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an blue charm.");
return;
}
}
if (itemUsed == 10095) { //Spirit larupia
if (player.getInventory().contains(12163)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 155)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 57) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 501.6);
player.getInventory().getContainer().remove(new Item(10095));
player.getInventory().getContainer().remove(new Item(12163));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 155));
player.getInventory().getContainer().add(new Item(12784));
player.getInventory().refresh();
player.sendMessage("You make an spirit larupia pouch.");
return;
} else {
player.sendMessage("You need level 57 summoning.");
return;
}
} else {
player.sendMessage("You need 155 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an blue charm.");
return;
}
}
if (itemUsed == 6667) { //Karamthulhu overlord
if (player.getInventory().contains(12163)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 144)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 58) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 510.4);
player.getInventory().getContainer().remove(new Item(6667));
player.getInventory().getContainer().remove(new Item(12163));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 144));
player.getInventory().getContainer().add(new Item(12023));
player.getInventory().refresh();
player.sendMessage("You make an karamthulhu overlord pouch.");
return;
} else {
player.sendMessage("You need level 58 summoning.");
return;
}
} else {
player.sendMessage("You need 144 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an blue charm.");
return;
}
}
if (itemUsed == 9736) { //Smoke devil
if (player.getInventory().contains(12160)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 141)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 61) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 268);
player.getInventory().getContainer().remove(new Item(9736));
player.getInventory().getContainer().remove(new Item(12160));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 141));
player.getInventory().getContainer().add(new Item(12085));
player.getInventory().refresh();
player.sendMessage("You make an smoke devil pouch.");
return;
} else {
player.sendMessage("You need level 61 summoning.");
return;
}
} else {
player.sendMessage("You need 141 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an chrimson charm.");
return;
}
}
if (itemUsed == 6287) { //Spirit cobra
if (player.getInventory().contains(12160)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 116)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 63) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 276.8);
player.getInventory().getContainer().remove(new Item(6287));
player.getInventory().getContainer().remove(new Item(12160));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 116));
player.getInventory().getContainer().add(new Item(12015));
player.getInventory().refresh();
player.sendMessage("You make an spirit cobra pouch.");
return;
} else {
player.sendMessage("You need level 63 summoning.");
return;
}
} else {
player.sendMessage("You need 116 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an chrimson charm.");
return;
}
}
if (itemUsed == 8431) { //Stranger plant
if (player.getInventory().contains(12160)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 128)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 64) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 281.6);
player.getInventory().getContainer().remove(new Item(8431));
player.getInventory().getContainer().remove(new Item(12160));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 128));
player.getInventory().getContainer().add(new Item(12045));
player.getInventory().refresh();
player.sendMessage("You make an stranger plant pouch.");
return;
} else {
player.sendMessage("You need level 64 summoning.");
return;
}
} else {
player.sendMessage("You need 128 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an chrimson charm.");
return;
}
}
if (itemUsed == 2150) { //Barker toad
if (player.getInventory().contains(12158)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 11)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 66) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 87);
player.getInventory().getContainer().remove(new Item(2150));
player.getInventory().getContainer().remove(new Item(12158));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 11));
player.getInventory().getContainer().add(new Item(12123));
player.getInventory().refresh();
player.sendMessage("You make an Barker toad pouch.");
return;
} else {
player.sendMessage("You need level 66 summoning.");
return;
}
} else {
player.sendMessage("You need 11 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an gold charm.");
return;
}
}
if (itemUsed == 2150) { //Barker toad
if (player.getInventory().contains(12158)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 11)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 66) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 87);
player.getInventory().getContainer().remove(new Item(2150));
player.getInventory().getContainer().remove(new Item(12158));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 11));
player.getInventory().getContainer().add(new Item(12123));
player.getInventory().refresh();
player.sendMessage("You make an Barker toad pouch.");
return;
} else {
player.sendMessage("You need level 66 summoning.");
return;
}
} else {
player.sendMessage("You need 11 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an gold charm.");
return;
}
}
if (itemUsed == 2359) { //Mithril minotaur
if (player.getInventory().contains(12163)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 152)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 66) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 580.8);
player.getInventory().getContainer().remove(new Item(2359));
player.getInventory().getContainer().remove(new Item(12163));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 141));
player.getInventory().getContainer().add(new Item(12079));
player.getInventory().refresh();
player.sendMessage("You make an mithril minotaur pouch.");
return;
} else {
player.sendMessage("You need level 66 summoning.");
return;
}
} else {
player.sendMessage("You need 152 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an blue charm.");
return;
}
}
if (itemUsed == 7939) { //War tortoise
if (player.getInventory().contains(12158)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 1)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 67) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 58.6);
player.getInventory().getContainer().remove(new Item(7939));
player.getInventory().getContainer().remove(new Item(12158));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 141));
player.getInventory().getContainer().add(new Item(12031));
player.getInventory().refresh();
player.sendMessage("You make an war tortoise pouch.");
return;
} else {
player.sendMessage("You need level 67 summoning.");
return;
}
} else {
player.sendMessage("You need 1 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an gold charm.");
return;
}
}
if (itemUsed == 383) { //Bunyip
if (player.getInventory().contains(12159)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 110)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 68) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 119.2);
player.getInventory().getContainer().remove(new Item(383));
player.getInventory().getContainer().remove(new Item(12159));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 110));
player.getInventory().getContainer().add(new Item(12029));
player.getInventory().refresh();
player.sendMessage("You make an bunyip pouch.");
return;
} else {
player.sendMessage("You need level 68 summoning.");
return;
}
} else {
player.sendMessage("You need 110 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an green charm.");
return;
}
}
if (itemUsed == 1963) { //Fruit bat
if (player.getInventory().contains(12159)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 130)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 69) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 121.2);
player.getInventory().getContainer().remove(new Item(1963));
player.getInventory().getContainer().remove(new Item(12159));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 130));
player.getInventory().getContainer().add(new Item(12033));
player.getInventory().refresh();
player.sendMessage("You make an fruit bat pouch.");
return;
} else {
player.sendMessage("You need level 69 summoning.");
return;
}
} else {
player.sendMessage("You need 130 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an green charm.");
return;
}
}
if (itemUsed == 1933) { //Ravenous locust
if (player.getInventory().contains(12160)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 79)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 70) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 132);
player.getInventory().getContainer().remove(new Item(1933));
player.getInventory().getContainer().remove(new Item(12160));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 79));
player.getInventory().getContainer().add(new Item(12820));
player.getInventory().refresh();
player.sendMessage("You make an Ravenous locust pouch.");
return;
} else {
player.sendMessage("You need level 70 summoning.");
return;
}
} else {
player.sendMessage("You need 79 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an crimson charm.");
return;
}
}
if (itemUsed == 10117) { //Arctic bear
if (player.getInventory().contains(12158)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 14)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 71) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 93.2);
player.getInventory().getContainer().remove(new Item(10117));
player.getInventory().getContainer().remove(new Item(12158));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 14));
player.getInventory().getContainer().add(new Item(12057));
player.getInventory().refresh();
player.sendMessage("You make an arctic bear pouch.");
return;
} else {
player.sendMessage("You need level 71 summoning.");
return;
}
} else {
player.sendMessage("You need 14 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an gold charm.");
return;
}
}
if (itemUsed == 14616) { //Phoenix
if (player.getInventory().contains(12160)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 165)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 72) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 301);
player.getInventory().getContainer().remove(new Item(14616));
player.getInventory().getContainer().remove(new Item(12160));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 165));
player.getInventory().getContainer().add(new Item(14623));
player.getInventory().refresh();
player.sendMessage("You make an phoenix pouch.");
return;
} else {
player.sendMessage("You need level 72 summoning.");
return;
}
} else {
player.sendMessage("You need 165 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an crimson charm.");
return;
}
}
if (itemUsed == 6979) { //Granite lobster
if (player.getInventory().contains(12160)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 166)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 74) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 325.6);
player.getInventory().getContainer().remove(new Item(6979));
player.getInventory().getContainer().remove(new Item(12160));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 166));
player.getInventory().getContainer().add(new Item(12069));
player.getInventory().refresh();
player.sendMessage("You make an granite lobster pouch.");
return;
} else {
player.sendMessage("You need level 74 summoning.");
return;
}
} else {
player.sendMessage("You need 166 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an crimson charm.");
return;
}
}
if (itemUsed == 2460) { //Praying mantis
if (player.getInventory().contains(12160)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 168)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 75) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 329.6);
player.getInventory().getContainer().remove(new Item(2460));
player.getInventory().getContainer().remove(new Item(12160));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 168));
player.getInventory().getContainer().add(new Item(12011));
player.getInventory().refresh();
player.sendMessage("You make an praying mantis pouch.");
return;
} else {
player.sendMessage("You need level 75 summoning.");
return;
}
} else {
player.sendMessage("You need 168 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an crimson charm.");
return;
}
}
if (itemUsed == 10020) { //Forge regent
if (player.getInventory().contains(12159)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 141)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 76) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 134);
player.getInventory().getContainer().remove(new Item(10020));
player.getInventory().getContainer().remove(new Item(12159));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 141));
player.getInventory().getContainer().add(new Item(12782));
player.getInventory().refresh();
player.sendMessage("You make an forge regent pouch.");
return;
} else {
player.sendMessage("You need level 76 summoning.");
return;
}
} else {
player.sendMessage("You need 141 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an green charm.");
return;
}
}
if (itemUsed == 2361) { //Adamant minotaur
if (player.getInventory().contains(12163)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 144)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 76) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 668.8);
player.getInventory().getContainer().remove(new Item(2361));
player.getInventory().getContainer().remove(new Item(12163));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 144));
player.getInventory().getContainer().add(new Item(12081));
player.getInventory().refresh();
player.sendMessage("You make an adamant minotaur pouch.");
return;
} else {
player.sendMessage("You need level 76 summoning.");
return;
}
} else {
player.sendMessage("You need 144 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an blue charm.");
return;
}
}
if (itemUsed == 5933) { //Giant ent
if (player.getInventory().contains(12159)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 124)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 78) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 136.8);
player.getInventory().getContainer().remove(new Item(5933));
player.getInventory().getContainer().remove(new Item(12159));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 124));
player.getInventory().getContainer().add(new Item(12013));
player.getInventory().refresh();
player.sendMessage("You make an Giant ent pouch.");
return;
} else {
player.sendMessage("You need level 78 summoning.");
return;
}
} else {
player.sendMessage("You need 124 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an green charm.");
return;
}
}
if (itemUsed == 1442) { //Fire titan
if (player.getInventory().contains(12163)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 198)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 79) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 695.2);
player.getInventory().getContainer().remove(new Item(1442));
player.getInventory().getContainer().remove(new Item(12163));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 198));
player.getInventory().getContainer().add(new Item(12802));
player.getInventory().refresh();
player.sendMessage("You make an fire titan pouch.");
return;
} else {
player.sendMessage("You need level 79 summoning.");
return;
}
} else {
player.sendMessage("You need 198 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an blue charm.");
return;
}
}
if (itemUsed == 1438) { //Ice titan
if (player.getInventory().contains(12163)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 198)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 79) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 695.2);
player.getInventory().getContainer().remove(new Item(1438));
player.getInventory().getContainer().remove(new Item(12163));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 198));
player.getInventory().getContainer().add(new Item(12806));
player.getInventory().refresh();
player.sendMessage("You make an ice titan pouch.");
return;
} else {
player.sendMessage("You need level 79 summoning.");
return;
}
} else {
player.sendMessage("You need 198 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an blue charm.");
return;
}
}
if (itemUsed == 1440) { //Moss titan
if (player.getInventory().contains(12163)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 202)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 79) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 695.2);
player.getInventory().getContainer().remove(new Item(1440));
player.getInventory().getContainer().remove(new Item(12163));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 202));
player.getInventory().getContainer().add(new Item(12804));
player.getInventory().refresh();
player.sendMessage("You make an moss titan pouch.");
return;
} else {
player.sendMessage("You need level 79 summoning.");
return;
}
} else {
player.sendMessage("You need 202 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an blue charm.");
return;
}
}
if (itemUsed == 571) { //Hydra
if (player.getInventory().contains(12159)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 128)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 80) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 140.8);
player.getInventory().getContainer().remove(new Item(571));
player.getInventory().getContainer().remove(new Item(12159));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 128));
player.getInventory().getContainer().add(new Item(12025));
player.getInventory().refresh();
player.sendMessage("You make an hydra pouch.");
return;
} else {
player.sendMessage("You need level 80 summoning.");
return;
}
} else {
player.sendMessage("You need 128 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an green charm.");
return;
}
}
if (itemUsed == 6155) { //Spirit dagannoth
if (player.getInventory().contains(12160)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 1)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 83) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 364.8);
player.getInventory().getContainer().remove(new Item(6155));
player.getInventory().getContainer().remove(new Item(12160));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 1));
player.getInventory().getContainer().add(new Item(12017));
player.getInventory().refresh();
player.sendMessage("You make an spirit dagonnoth pouch.");
return;
} else {
player.sendMessage("You need level 83 summoning.");
return;
}
} else {
player.sendMessage("You need 1 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an crimson charm.");
return;
}
}
if (itemUsed == 10149) { //Swamp titan
if (player.getInventory().contains(12160)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 150)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 85) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 373.6);
player.getInventory().getContainer().remove(new Item(10149));
player.getInventory().getContainer().remove(new Item(12160));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 150));
player.getInventory().getContainer().add(new Item(12776));
player.getInventory().refresh();
player.sendMessage("You make an swamp titan pouch.");
return;
} else {
player.sendMessage("You need level 85 summoning.");
return;
}
} else {
player.sendMessage("You need 150 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an crimson charm.");
return;
}
}
if (itemUsed == 2363) { //Rune minotaur
if (player.getInventory().contains(12163)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 1)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 86) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 756.8);
player.getInventory().getContainer().remove(new Item(2363));
player.getInventory().getContainer().remove(new Item(12163));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 1));
player.getInventory().getContainer().add(new Item(12083));
player.getInventory().refresh();
player.sendMessage("You make an rune minotaur pouch.");
return;
} else {
player.sendMessage("You need level 86 summoning.");
return;
}
} else {
player.sendMessage("You need 1 spirit shard.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an blue charm.");
return;
}
}
if (itemUsed == 1487) { //Unicorn stallion
if (player.getInventory().contains(12159)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 140)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 88) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 154.4);
player.getInventory().getContainer().remove(new Item(1487));
player.getInventory().getContainer().remove(new Item(12159));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 140));
player.getInventory().getContainer().add(new Item(12039));
player.getInventory().refresh();
player.sendMessage("You make an unicorn stallion pouch.");
return;
} else {
player.sendMessage("You need level 88 summoning.");
return;
}
} else {
player.sendMessage("You need 144 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an green charm.");
return;
}
}
if (itemUsed == 1444) { //Geyser titan
if (player.getInventory().contains(12163)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 222)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 89) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 783.2);
player.getInventory().getContainer().remove(new Item(1444));
player.getInventory().getContainer().remove(new Item(12163));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 222));
player.getInventory().getContainer().add(new Item(12786));
player.getInventory().refresh();
player.sendMessage("You make an geyser titan pouch.");
return;
} else {
player.sendMessage("You need level 89 summoning.");
return;
}
} else {
player.sendMessage("You need 222 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an blue charm.");
return;
}
}
if (itemUsed == 1115) { //Iron titan
if (player.getInventory().contains(12160)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 168)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 95) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 417.6);
player.getInventory().getContainer().remove(new Item(1115));
player.getInventory().getContainer().remove(new Item(12160));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 168));
player.getInventory().getContainer().add(new Item(12822));
player.getInventory().refresh();
player.sendMessage("You make an iron titan pouch.");
return;
} else {
player.sendMessage("You need level 95 summoning.");
return;
}
} else {
player.sendMessage("You need 168 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an crimson charm.");
return;
}
}
if (itemUsed == 10818) { //Pack yak
if (player.getInventory().contains(12160)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 198)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 96) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 422.4);
player.getInventory().getContainer().remove(new Item(10818));
player.getInventory().getContainer().remove(new Item(12160));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 198));
player.getInventory().getContainer().add(new Item(12093));
player.getInventory().refresh();
player.sendMessage("You make an pack yak pouch.");
return;
} else {
player.sendMessage("You need level 96 summoning.");
return;
}
} else {
player.sendMessage("You need 198 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an crimson charm.");
return;
}
}
if (itemUsed == 1119) { //Steel titan
if (player.getInventory().contains(12160)) {
if (player.getInventory().contains(12155)) {
if (player.getInventory().contains(12183, 178)) {
if (player.getSkills().getLevel(Skills.SUMMONING) >= 99) {
player.animate(725);
ActionSender.spawnPositionedGraphic(object.getLocation(), 2107);
player.getSkills().addExperience(Skills.SUMMONING, 435.2);
player.getInventory().getContainer().remove(new Item(1119));
player.getInventory().getContainer().remove(new Item(12160));
player.getInventory().getContainer().remove(new Item(12155));
player.getInventory().getContainer().remove(new Item(12183, 178));
player.getInventory().getContainer().add(new Item(12790));
player.getInventory().refresh();
player.sendMessage("You make an steel titan pouch.");
return;
} else {
player.sendMessage("You need level 99 summoning.");
return;
}
} else {
player.sendMessage("You need 178 spirit shards.");
return;
}
} else {
player.sendMessage("You need an pouch.");
return;
}
} else {
player.sendMessage("You need an crimson charm.");
return;
}
}
}
//End of Summoning ~ By RuNnNy