We've been working on this update for the past few months, and I figured it would be something worth showing off here. I don't believe any other server has hooked RuneLite with anything except for the OSRS deob, at least not to any significant extent. This update took us about 4 months as a side project while we continued to work on our usual server updates. We also hooked it up to work with the 530 client's OpenGL implementation, meaning that many of the RuneLite rendering methods had to be redone for HD. Not only that, but since many of our interfaces are done differently than OSRS's, it took a lot of time to properly configure all the different plugins to work with our client. Although there are still some bugs, it works quite nicely so far without any major hitches.
As many of you know, Alora is based on the Paragon client which is a 530 client modified to use the 464 packet structure and data. For the past 4 years, we've strictly offered the OSRS graphical style, but we've recently re-added 530/602 support as a toggle which will be released later this month.
The media below will mostly show the 530 style with RuneLite, as I'm sure you all know what RuneLite looks like on OSRS:
Although not a show-off of RuneLite, this image shows the Varrock map using newer models for objects to have their HD textures and newer animations (such as the Fire). Since we use OSRS maps, this required some manual configuration to whitelist OSRS objects.
Updated with HD Light sources:
Constructive criticism is appreciated
look good homie
I love the HD, good job.
This is dope
This is some next level stuff, Awesome work!
Good stuff with this Dan, looks well put together. Keep it up.
Very very nice
look sick keep up the good work
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