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Got the algorithms all worked out for some quick and efficient terrain editing. Really excited about this one because half the struggle was making nice transitions and natural looking terrain.
Just need to include a "noise" variation and clean the UI tab. I'll be adding intensity options as well.
madness
nice updates
Very impressive work. Good job.
Been following your thread for a while now and got to say you are making great progress Stugger well done so far.
Best of luck, looks good so far
Is it? I haven't really looked at RSPSi aside from a video I watched some time ago, but it looks very well put together! the free camera movement would be highly beneficial.
Thank you guys, much appreciated!
This was not fun to figure out, but so worth it... A bridge tool as well as a height variation for creating straight ramps.
I'll be adding object options for the bridge variation to auto-place both ground and wall objects.
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