Thread: 667/718 CS2 Editor

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  1. #1 667/718 CS2 Editor 
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    NEWEST
    stripped from client and made a standalone using javafx


    LAST
    718 instruction conversion + integrated in game


    FIRST REWRITE
    Real-time script making, editing, executing


    Cached script overriding/editing


    Just an example of some of it's logical capability


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  2. #2  
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    Leading to all kinds of fun stuff Have since figured out how to compile and pack my custom scripts with the generated values

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  4. #3  
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    Quote Originally Posted by Stugger View Post
    Leading to all kinds of fun stuff Have since figured out how to compile and pack my custom scripts with the generated values

    Go on man thats sick great work.
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  6. #4  
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    Quote Originally Posted by Simbiotic View Post
    Go on man thats sick great work.
    Thanks! All kinds of interesting finds.

    Because everyone needs an in-game texture previewer right
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    Finally, some quality content!
    Quote Originally Posted by i am here View Post
    I have never messed with Eclipse. Is it a whole new revision or type of code?
    Quote Originally Posted by bibl View Post
    hahaha, good one m9. "deob" is short for "deobfuscated" which is not the same as decompiled.
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  9. #6  
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    Quote Originally Posted by Stugger View Post
    Thanks! All kinds of interesting finds.

    Because everyone needs an in-game texture previewer right
    Does the texture move regardless of your graphic setting? So in software it moves and also OpenGL?

    It's info for an on-going issue I have thank you!
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    Quote Originally Posted by Simbiotic View Post
    Does the texture move regardless of your graphic setting? So in software it moves and also OpenGL?

    It's info for an on-going issue I have thank you!
    They move regardless of graphic settings, however seem to move faster with software setting
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  12. #8  
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    Sweeet, this is pretty awesome! Good job
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    I've since completely re-written this, so here's an update I guess

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    Dope af
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